Tailson Evangelista Mariano
Biographic Data
| ID | 289198 |
|---|---|
| NAME | Tailson Evangelista Mariano |
| GIVEN NAMES | Tailson Evangelista |
| FAMILY NAME | Mariano |
| SIGNATURE | MARIANO T E |
| AFFILIATIONS | Universidade Católica de Pernambuco |
| ORCID | 0000-0001-6716-0250 |
| VERIFIED | Yes |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 12 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Cyberpsychology in Brazil
This narrative review explores how cyberpsychology has developed in Brazil by bringing together research on mental health, social interactions, and political behavior in digital environments. Although international studies offer important frameworks, they often overlook the sociocultural and technological conditions that shape Brazilian experiences, such as structural inequality, high social-media penetration, and the central role of messaging pl…
The Effects of Violent Video Game Characters' Race on Implicit and Explicit Racial Attitudes
This study investigates how racialized representations in violent video games influence implicit and explicit racial attitudes, and whether these effects are moderated by the player's racial identity. Grounded in the General Aggression Model and Evaluative Conditioning theory, 140 participants were randomly assigned to view a violent gameplay video featuring either a Black or a White character. Implicit attitudes were assessed using the Implicit …
Measuring the tendency to help
Superhero media, aggression, and prosocialness
The present study aimed to observe the relationships between superhero media exposure, aggression, and prosocialness in adults. We also investigated gender's moderating role. A total of 700 Brazilians participated in the study (age mean = 25.77, SD = 8.63, SE = 0.32, 57% men). Results showed a positive relation between superhero media exposure, prosocialness ( r = .18), and all aggression factors (physical: r = .13; verbal: r = .08; aggressive em…
Attitudes Toward Violence and Cyberstalking
The present study aimed to investigate the moderating role of gender in the relationship between attitudes toward violence and cyberstalking. A total of 393 Brazilian's volunteers composed the sample (Age mean = 29.3, SD = 8.54, EP = 0.43, 71.2% female). Overall, the results showed that a positive correlation between all four factors that compose the scale of attitudes toward violence with cyberstalking. Gender moderated this relationship (war: b…
Cyberstalking scale
The mediating role of music preference in the relationship between personality and pro-sociability
The present study aimed to observe the relationships between music preference, pro-sociability, and personality, considering the mediating role of music preference. A total of 236 Brazilians participated in the study (59.7% female, M age = 20.11, SD = 4.74). The results showed that the music preference factors (Energetic-Rhythmic, Reflexive-Complex, Popular Music, and Conventional Music) correlated positively with pro-sociability, especially the …
Why do we share aggressive online content? Testing a short cycle model
The present study aimed to observe the impacts of aggressive online content exposure and personality on aggressive content sharing, considering the mediating role of positive and negative affects. A total of 302 Brazilians, equally divided into two groups, participated in a social network simulation, being exposed to aggressive (experimental group) or neutral (control group) posts and choosing what they would like to share on this site (among agg…
Further tests of the media violence–aggression link
Structural analysis of the Beck Depression Inventory short version (BDI-13)
Depression is known as the disease of the century, being one of the most common mental disorders nowadays. We aimed to validate the reduced version of the Beck Depression Inventory (BDI-13) for Brazilian Portuguese. To achieve this goal, we conducted two studies. The first study (N = 268) had the purpose of knowing the exploratory factorial structure of the BDI-13 through the analysis of the main components, as well as the analysis of internal co…
Online Trolling
The present study aimed to observe the relationships between online trolling, exposure to antisocial online content, frequency of social media use, and gender, using the GAM as a theoretical framework. Four hundred twenty-nine Brazilian internet users (mean = 25.07 years; SD = 7.59; EP = 0.36), most of whom were women (71.8%), participated in the survey. Bivariate correlations indicated a positive relationship between online trolling, exposure to…
Hierarquia das Necessidades de Maslow
Este estudo teve como objetivo adaptar ao contexto brasileiro o Inventário de Satisfação das Necessidades Básicas (ISNB), reunindo evidências de sua validade (fatorial e convergente) e consistência interna. Realizaram-se dois estudos [Estudo 1 (n = 200) e Estudo 2 (n = 199)], contando com a participação de estudantes universitários, que responderam o ISNB e perguntas demográficas; no Estudo 1 eles também responderam a Escala de Satisfação com a V…
Why do we share aggressive online content? Testing a short cycle model
The present study aimed to observe the impacts of aggressive online content exposure and personality on aggressive content sharing, considering the mediating role of positive and negative affects. A total of 302 Brazilians, equally divided into two groups, participated in a social network simulation, being exposed to aggressive (experimental group) or neutral (control group) posts and choosing what they would like to share on this site (among agg…
Hierarquia das Necessidades de Maslow
Este estudo teve como objetivo adaptar ao contexto brasileiro o Inventário de Satisfação das Necessidades Básicas (ISNB), reunindo evidências de sua validade (fatorial e convergente) e consistência interna. Realizaram-se dois estudos [Estudo 1 (n = 200) e Estudo 2 (n = 199)], contando com a participação de estudantes universitários, que responderam o ISNB e perguntas demográficas; no Estudo 1 eles também responderam a Escala de Satisfação com a V…
Further tests of the media violence–aggression link
Structural analysis of the Beck Depression Inventory short version (BDI-13)
Depression is known as the disease of the century, being one of the most common mental disorders nowadays. We aimed to validate the reduced version of the Beck Depression Inventory (BDI-13) for Brazilian Portuguese. To achieve this goal, we conducted two studies. The first study (N = 268) had the purpose of knowing the exploratory factorial structure of the BDI-13 through the analysis of the main components, as well as the analysis of internal co…
Online Trolling
The present study aimed to observe the relationships between online trolling, exposure to antisocial online content, frequency of social media use, and gender, using the GAM as a theoretical framework. Four hundred twenty-nine Brazilian internet users (mean = 25.07 years; SD = 7.59; EP = 0.36), most of whom were women (71.8%), participated in the survey. Bivariate correlations indicated a positive relationship between online trolling, exposure to…
Cyberstalking scale
The mediating role of music preference in the relationship between personality and pro-sociability
The present study aimed to observe the relationships between music preference, pro-sociability, and personality, considering the mediating role of music preference. A total of 236 Brazilians participated in the study (59.7% female, M age = 20.11, SD = 4.74). The results showed that the music preference factors (Energetic-Rhythmic, Reflexive-Complex, Popular Music, and Conventional Music) correlated positively with pro-sociability, especially the …
Why do we share aggressive online content? Testing a short cycle model
The present study aimed to observe the impacts of aggressive online content exposure and personality on aggressive content sharing, considering the mediating role of positive and negative affects. A total of 302 Brazilians, equally divided into two groups, participated in a social network simulation, being exposed to aggressive (experimental group) or neutral (control group) posts and choosing what they would like to share on this site (among agg…
Measuring the tendency to help
Superhero media, aggression, and prosocialness
The present study aimed to observe the relationships between superhero media exposure, aggression, and prosocialness in adults. We also investigated gender's moderating role. A total of 700 Brazilians participated in the study (age mean = 25.77, SD = 8.63, SE = 0.32, 57% men). Results showed a positive relation between superhero media exposure, prosocialness ( r = .18), and all aggression factors (physical: r = .13; verbal: r = .08; aggressive em…
Attitudes Toward Violence and Cyberstalking
The present study aimed to investigate the moderating role of gender in the relationship between attitudes toward violence and cyberstalking. A total of 393 Brazilian's volunteers composed the sample (Age mean = 29.3, SD = 8.54, EP = 0.43, 71.2% female). Overall, the results showed that a positive correlation between all four factors that compose the scale of attitudes toward violence with cyberstalking. Gender moderated this relationship (war: b…
Cyberpsychology in Brazil
This narrative review explores how cyberpsychology has developed in Brazil by bringing together research on mental health, social interactions, and political behavior in digital environments. Although international studies offer important frameworks, they often overlook the sociocultural and technological conditions that shape Brazilian experiences, such as structural inequality, high social-media penetration, and the central role of messaging pl…
The Effects of Violent Video Game Characters' Race on Implicit and Explicit Racial Attitudes
This study investigates how racialized representations in violent video games influence implicit and explicit racial attitudes, and whether these effects are moderated by the player's racial identity. Grounded in the General Aggression Model and Evaluative Conditioning theory, 140 participants were randomly assigned to view a violent gameplay video featuring either a Black or a White character. Implicit attitudes were assessed using the Implicit …
Psychology (10 works) · Social Psychology (8 works) · Statistics (6 works) · Mathematics (5 works) · Aggression (4 works) · Bullying, Victimization, and Aggression (4 works) · Social Psychology (4 works) · Structural equation modeling (4 works) · Clinical Psychology (3 works) · Developmental psychology (3 works)