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Raynel G Martis

Biographic Data

ID6482708
NAMERaynel G Martis
GIVEN NAMESRaynel G
FAMILY NAMEMartis
SIGNATUREMARTIS R G
AFFILIATIONSUniversity of Curaçao
VERIFIEDNo
TOTAL WORKS1
TOTAL CITATIONS32
AUTHOR COUNT1
EDITOR COUNT0
FIRST PUBLICATION YEAR2007
LATEST PUBLICATION YEAR2007
H-INDEX1
  • The Lara Phenomenon

    Open Access•Jeroen Jansz, Raynel G Martis•ARTICLE•Sex Roles•2007•Cited by: 32•References: 9

    The content of games is an understudied area in social scientific research about video games. The purpose of the present study is to contribute to the understanding of the portrayal of gender and race in games. Previous research on game content has revealed that stereotypical masculine characters dominate video games and that those characters are generally White. Nowadays, quite a few video games have women in leading parts; Tomb Raider’s Lara Cr…

  • The Lara Phenomenon

    Open Access•Jeroen Jansz, Raynel G Martis•ARTICLE•Sex Roles•2007•Cited by: 32•References: 9

    The content of games is an understudied area in social scientific research about video games. The purpose of the present study is to contribute to the understanding of the portrayal of gender and race in games. Previous research on game content has revealed that stereotypical masculine characters dominate video games and that those characters are generally White. Nowadays, quite a few video games have women in leading parts; Tomb Raider’s Lara Cr…

  • The Lara Phenomenon

    Open Access•Jeroen Jansz, Raynel G Martis•ARTICLE•Sex Roles•2007•Cited by: 32•References: 9

    The content of games is an understudied area in social scientific research about video games. The purpose of the present study is to contribute to the understanding of the portrayal of gender and race in games. Previous research on game content has revealed that stereotypical masculine characters dominate video games and that those characters are generally White. Nowadays, quite a few video games have women in leading parts; Tomb Raider’s Lara Cr…

Character (mathematics (1 works) · Computer Science (1 works) · Content (measure theory (1 works) · Content analysis (1 works) · Digital Games and Media (1 works) · Epistemology (1 works) · Gender Studies (1 works) · Gender Studies (1 works) · Media Influence and Health (1 works) · Media, Gender, and Advertising (1 works)

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