Francisco J Labrador
Biographic Data
| ID | 7635889 |
|---|---|
| NAME | Francisco J Labrador |
| GIVEN NAMES | Francisco J |
| FAMILY NAME | Labrador |
| SIGNATURE | LABRADOR F J |
| AFFILIATIONS | Universidad Complutense de Madrid |
| ORCID | 0000-0002-0175-4117 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1995 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Cognitive Patterns and Problematic Use of Video Games in Adolescents
The results suggest the existence of different groups of gamers and the relevance to include psycho-educational aspects in intervention programs, as well as the training of specific skills, especially those related with the control of activation. Limitations related to the sample size and potential supplementary analyses are acknowledged
Video Game Playing and Internet Gaming Disorder
In recent times, growing concern has arisen regarding the utilization of technology, video games, and the emergence of internet gaming disorder (IGD), particularly among young adolescents. This worry arises from the ambiguity in distinguishing between "normal" and "problematic" video game behavior, despite efforts to establish clear criteria for defining both. The goal of this study is to outline distinct profiles of adolescent video game players…
Factors Associated with the Problematic Use of Video Games in Adolescents and Young People
Blood Pressure Variability and Stress Management Training for Essential Hypertension
The purpose of this study was to determine whether stress management training reduces blood pressure (BP) variability in hypertensive patients. Previous literature suggests that cardiovascular risk is not only a function of BP levels, but also of BP variability, and this partially depends on changes induced by the stress of everyday life. The authors reanalyzed data from a previous study of 43 male patients with essential hypertension who were ra…
Comparison of Clinic, Home Self-measured, and Work Self-measured Blood Pressures
Self-measured and clinic blood pressure (BP) estimates of patients' true levels of BP were compared as part of a controlled study of stress management training for essential hypertension. Forty-three patients underwent 6 to 9 clinic measurements and made 48 self-measured readings of BP at home and at work before and after treatment. Analyses showed that (a) self-measured BP values at work and at home were significantly correlated with each other …
Slot machine gambling in Spain
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Slot machine gambling in Spain
Comparison of Clinic, Home Self-measured, and Work Self-measured Blood Pressures
Self-measured and clinic blood pressure (BP) estimates of patients' true levels of BP were compared as part of a controlled study of stress management training for essential hypertension. Forty-three patients underwent 6 to 9 clinic measurements and made 48 self-measured readings of BP at home and at work before and after treatment. Analyses showed that (a) self-measured BP values at work and at home were significantly correlated with each other …
Blood Pressure Variability and Stress Management Training for Essential Hypertension
The purpose of this study was to determine whether stress management training reduces blood pressure (BP) variability in hypertensive patients. Previous literature suggests that cardiovascular risk is not only a function of BP levels, but also of BP variability, and this partially depends on changes induced by the stress of everyday life. The authors reanalyzed data from a previous study of 43 male patients with essential hypertension who were ra…
Factors Associated with the Problematic Use of Video Games in Adolescents and Young People
Cognitive Patterns and Problematic Use of Video Games in Adolescents
The results suggest the existence of different groups of gamers and the relevance to include psycho-educational aspects in intervention programs, as well as the training of specific skills, especially those related with the control of activation. Limitations related to the sample size and potential supplementary analyses are acknowledged
Video Game Playing and Internet Gaming Disorder
In recent times, growing concern has arisen regarding the utilization of technology, video games, and the emergence of internet gaming disorder (IGD), particularly among young adolescents. This worry arises from the ambiguity in distinguishing between "normal" and "problematic" video game behavior, despite efforts to establish clear criteria for defining both. The goal of this study is to outline distinct profiles of adolescent video game players…
Clinical Psychology (4 works) · Clinical Psychology (4 works) · Psychology (4 works) · Child Development and Digital Technology (3 works) · Developmental psychology (3 works) · Impact of Technology on Adolescents (3 works) · Medicine (3 works) · Psychiatry (3 works) · Blood pressure (2 works) · Cognition (2 works)