Pushing the Envelope of Pedagogical Gaming
Dark Networks
Bibliographic Data
| ID | 12376985 |
|---|---|
| Authors | Michael E Freeman (Naval Postgraduate School, corresponding author) |
| Year | 2017 |
| Volume | 50 |
| Issue | 04 |
| Pages | 1083-1088 |
| Publication date | 2017-10-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | PS Political Science & Politics (JOURNAL) |
| Journal identifiers | ISSN: 1049-0965 • E-ISSN: 1537-5935 |
| Publisher | Cambridge University Press (CUP) (PUBLISHER) |
| DOI | 10.1017/s1049096517001251 |
| OpenAlex | W2761021163 |
| Language | EN |
| Citations received | 1 |
| References cited | 34 |
In recent decades, instructors have increasingly adopted the use of “serious” games in their classrooms. Typically, these games take the form of role-playing simulations or wargames. However, online computer-run games have opened up new possibilities: to explore complex conceptual relationships, to utilize and display asymmetric information, to be playable anywhere and by anyone, and more. This article describes the game, Dark Networks , and shows why this type of game is valuable as well as how it has been used for pedagogical gains
Envelope (radar · Human–computer interaction · Mathematics education · Multimedia · Telecommunications · Computer Science · Educational Games and Gamification · Educator Training and Historical Pedagogy · Innovative Teaching Methodologies in Social Sciences · Psychology
Social Network Analysis
Social Network Analysis
Do Simulations Enhance Student Learning? An Empirical Evaluation of an IR Simulation
Creating Simulations for Political Science Education
Dark Networks as Problems
Making the World More Relevant for Students
Teaching Diplomacy by Other Means
Building Knowledge? Evaluating the Effectiveness of the Global Problems Summit Simulation
Playing Games with International Relations
Virtual Worlds Can Be Dangerous
Do Role-Playing Simulations Generate Measurable and Meaningful Outcomes? A Simulation’s Effect on Exam Scores and Teaching Evaluations
Where’s the Diplomacy in Diplomacy? Using a Classic Board Game in “Introduction to International Relations”
War and Peace
The Settlement Game
Informal Networks and Organizational Crises
Strategies for Combating Dark Networks
Experience and Education
Getting the Most from Classroom Simulations
Active Learning Strategies for Diverse Learning Styles
Prioritizing Active Learning
Simulating Terrorism
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,17 |
| Citation span | 2020 - 2020 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |