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CityVill

Promoviendo un juego colaborativo prosocial no bélico en redes sociales

Bibliographic Data

ID12487294
AuthorsMaría Esther Del-Moral Pérez (0000-0002-9143-5960, Universidad de Oviedo, corresponding author), Ma Esther Del Moral Pérez, Alba Patricia Guzmán Duque (0000-0003-1704-6884, Unidades Tecnológicas de Santander)
Year2015
Volume20
Issue2
Pages305-326
Publication date2015-12-02
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueHistoria y Comunicación Social (JOURNAL)
Journal identifiersISSN: 1137-0734 • E-ISSN: 1698-3246
PublisherServicio de Publicaciones (PUBLISHER • ES)
DOI10.5209/rev_hics.2015.v20.n2.51386
OpenAlexW2230595367
LanguageEN
References cited20

Frente a los criticados videojuegos bélicos, CityVille -alojado en redes sociales- promueve un entretenimiento de carácter constructivo entre jugadores online, propiciando dinámicas de interacción social y participación activa. La encuesta realizada a videojugadores (N=105) refleja que les mueve su afán de divertirse construyendo sus propias ciudades virtuales. Los hombres priman su expansión para alcanzar el máximo nivel, comunicándose con otros para obtener beneficios y ganar, mientras las mujeres valoran más el intercambio de estrategias y la colaboración mutua. Sin duda, este videojuego fomenta la resolución de problemas desde una óptica dialógica alejada de guerras y confrontaciones

Art · Humanities · Prosocial behavior · Digital Games and Media · Educational Games and Gamification · Impact of Technology on Adolescents · Psychology · Social Psychology

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Citation velocityhistorical
Highly citedNo
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