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The Effects of Homophily, Identification, and Violent Video Games on Players

Bibliographic Data

ID12748683
AuthorsKevin Williams (0000-0001-5209-1395, Mississippi State University, corresponding author)
Year2010
Volume14
Issue1
Pages3-24
Publication date2010-12-30
Peer ReviewedYes
Open AccessNo
TypeARTICLE
VenueMass Communication & Society (JOURNAL)
Journal identifiersISSN: 1520-5436 • E-ISSN: 1532-7825
PublisherTaylor & Francis (PUBLISHER • GB)
DOI10.1080/15205430903359701
OpenAlexW2031129736
LanguageEN
Citations received14
References cited61

After an experiment with 148 male participants, results indicated that skinning a video game character to physically resemble the player led to greater identification and psychological involvement with the game's character but did little to impact the feeling of presence. Exposure to violent content also led to greater physical hostility than exposure to nonviolent content. An interaction effect revealed playing a violent game with a character physically resembling the player led to even greater hostility

Character (mathematics · Feeling · Homophily · Hostility · Identification (biology · Multimedia · Video game · Bullying, Victimization, and Aggression · Computer Science · Digital Games and Media · Media Influence and Health · Psychology · Social Psychology

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Unique citing works14
Citations per year1
Citation span2012 - 2026 (15)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 14
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