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When virtual spaces meet the limitations of traditional sport

Gender stereotyping in NBA2K

Bibliographic Data

ID21563164
AuthorsLindsey Darvin (0000-0002-2717-4524, SUNY Cortland, corresponding author), Ceyda Mumcu (0000-0002-3428-0499, University of New Haven), Ann Pegoraro (0000-0002-0847-7191, University of Guelph)
Year2021
Volume122
Pages106844
Publication date2021-09-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueComputers in Human Behavior (JOURNAL)
Journal identifiersISSN: 0747-5632 • E-ISSN: 1873-7692
PublisherElsevier BV (PUBLISHER)
DOI10.1016/j.chb.2021.106844
OpenAlexW3157653688
LanguageEN
Citations received13
References cited46

Advertising · Avatar · Basketball · Hegemonic masculinity · Masculinity · Perception · Pleasure · Popularity · Qualitative research · Sociology · Thematic analysis · Computer Science · Digital Games and Media · Engineering · Media, Gender, and Advertising · Psychology · Social Psychology · Sports, Gender, and Society

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    Amangul Igissinova, Amangul S Igissinova et al.•Lodz Papers in Pragmatics•2025

  • Understanding the Role of Sport Values on Social Capital and Word-of-Mouth on the Internet

    Open Access•Tiago Ribeiro, André Calapez et al.•Simulation & Gaming•2023

  • The role of family intimacy in playing collaborative e-sports with a Switch device to predict the experience of flow and anxiety during Covid-19 lockdown

    Open Access•Jon‐chao Hong, Jon-Chao Hong et al.•Computers in Human Behavior•2022

  • Exploring the efficacy of video game training in developing adolescent reasoning abilities

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  • I Would Pretend to be a Dude’

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  • Improving Sport Culture Through Nano-Influencers

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  • Development of the hostility and inclusion in gaming scale (Higs)

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  • It becomes a fight against who I am, rather than what I say

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  • Media (re)presentation of a black woman esports player

    Open Access•Egil Trasti Rogstad•International Review for the…•2024

  • Women's representation in surf video games

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  • "Exploring the "perfect physique

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  • The Content Analysis Guidebook

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  • Quantitative Approaches to Comparing Communication Patterns on Twitter

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  • Sexism in online video games

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  • Gender Composition of Teams and Studios in Video Game Development

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  • Handbook of Gender Research in Psychology

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    Open Access•Samuel H Schmidt, Evan Frederick et al.•Communication & Sport•2018

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  • The virtual census

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  • Towards more systematic Twitter analysis

    Axel Bruns, Stefan Stieglitz•International Journal of Social…•2013

  • Making sense of big text

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  • Do You See What I See? Perceptions of Gender Microaggressions in the Workplace

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  • Sexual Priming, Gender Stereotyping, and Likelihood to Sexually Harass

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  • Are Men Better Leaders? An Investigation of Head Coaches’ Gender and Individual Players’ Performance in Amateur and Professional Women’s Basketball

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    Open Access•Donghee Yvette Wohn, Brian J Bowe•Social Media + Society•2016

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    Open Access•R Connell, R W Connell et al.•Gender & Society•2005

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    Open Access•Kirsten Dellinger•Gender & Society•2004

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    Open Access•Omar Ruvalcaba, Jeffrey Shulze et al.•Journal of Sport and Social Issues•2018

  • Social Evaluations of Stereotypic Images in Video Games

    Open Access•Alaina Brenick, Alexandra Henning et al.•Youth & Society•2007

Unique citing works13
Citations per year3,25
Citation span2022 - 2026 (5)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 11
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