Terminal Identity
The Virtual Subject in Postmodern Science Fiction
Bibliographic Data
| ID | 23399538 |
|---|---|
| Authors | Scott Bukatman (corresponding author) |
| Year | 1993 |
| Pages | 420 |
| Publication date | 1993-01-01 |
| Open Access | Yes |
| Type | BOOK |
| Venue | Terminal Identity (SOURCE_BOOK) |
| Publisher | Duke University Press (PUBLISHER • US) |
| DOI | 10.1215/9780822379287 |
| OpenAlex | W4255139928 |
| Open Library | OL29701143M |
| ISBN | 9780822379287 |
| Language | EN |
| Citations received | 128 |
Aesthetics · Art · Identity (music) · Decolonial Thought and Epistemologies · Memory, Trauma, and Commemoration · Nostalgia and Consumer Behavior · 20th century · American fiction · History and criticism · Postmodernism (literature) · Science fiction · Virtual reality
Literature and Posthumanism
Subculturas e cibercultura(s)
"A "Profecia Cyberpunk
At the end of the century
The only way you can dream
Men's Magazines at the Millennium
James Tiptree Jr
Exoskeletons, Transhumanism, and Culture
Recognizing the Patterns
The Emotion of Cyberspace
Whither our understanding of sf?
A Brief History of Mediated, Sensational and Virtual Geographies
Respawn
Respawn
Manifestations of the Posthuman in the Postsecular Imagination
Afrofuturism in American Science Fiction
Michael Jackson and Afrofuturism
The Cambridge History of Science Fiction
The Cambridge Companion to American Science Fiction
The Cambridge Companion to Literature and the Posthuman
Grammars of transgression
The varieties of cyberspace
Fourth VR
‘Live in Your World, Play in Ours’
In Whose Image? Representations of Technology and the ‘Ends’ of Humanity
Virtual Reality’s New Synesthetic Possibilities
When Jill jacks in
Now you’re thinking with portals’
Education and the Politics of Cyberpunk
The Technologies of Isolation
Vicious Circles. Metaphor and the Historiography of Cyberspace
Consuming Spaces
Uncle Sam goes to Siliwood
Horror and beauty in rare combination’
Blind windows
Sharing outsider thinking
All that melts into air is solid
(Re)defining the Gendered Body in Cyberspace
The Future of the Future in Planning
Virtualizing Los Angeles
Monsters in cyberspace cyberphobia and cultural panic in the information age
Meta-narratives on machinic otherness
Practicing theory
Mediating Mortality
The Routledge Companion to Video Game Studies
Gods Like Men
Locating the Thing
The Corporeal Body in Virtual Reality
Blade Runners
Posthuman, All Too Human
The Driver-car
Popular culture, populist fiction(s)
Heiddegerian enframing, nihilism & affectlessness in J.G. Ballard’s Crash
Matrices of Embodiment
The reanimation of the digital (un)dead, or how to regenerate bodies in digital cinema
Intelligent Agency
Hortus conclusus posmodernos
Rumble in the Jungle
Visual Effects and Visceral Affect
Rear-View Mirrorshades
The Posthuman Body
Horror Autotoxicus in the Red Night Trilogy
Reality is Bleeding
Nanotechnology in the Age of Posthuman Engineering
On Speed and Ecstasy
Towards the feminine sublime, or the story of 'a twinkling monad, shape-shifting across dimension
Evocação da tecnologia
Stylistic Abstraction and Corporeal Mapping in The Surrogates
Welcome to Basementwood
Replacing the Patient
Institution, Time-lag, Globality
THe Horror Film in Neoconservative Culture
There is No Unauthorized Breeding in Jurassic Park
O imaginário mítico e o tecnológico em Macunaíma, de Mário de Andrade
The Scar and the Node
The Remediation of the Epic in Digital Games
The Postmodern Sacred
Plato Meets Lawnmower Man in the Virtual Polis
Science fiction or future fact? Exploring imaginative geographies of the new millennium
Traversing Anthropocentric Horizons With Her
New Urban Eras and Old Technological Fears
Democratic franchise and the electronic frontier
Should utopians have perfect bodies
Wicked cities
Toward a New Complicity for New Media
Postmodern Double Cross
Machine as Messiah
What Happens in Vegas Gets Hacked in Vegas
Crash theory theubiquity of the fetish at the end of time
Death and the Machine
Imagining High-Tech Bodies
Cognition's warp
Jean Baudrillard
Virtual Automobility
Always Crashing in the Same Car
Emergent Forms of Life
Popular Culture Forms
Ficção Científica
Cyborg Urbanization
Sampling (hetero)sexuality
| Unique citing works | 101 |
|---|---|
| Citations per year | 3,88 |
| Citation span | 1993 - 2026 (34) |
| Citation velocity | current |
| Highly cited | Yes |
| Citation types | Neutral: 118 |