Ludi
Bibliographic Data
| ID | 23758169 |
|---|---|
| Authors | Geoffrey S Sumi (Mount Holyoke College, corresponding author) |
| Year | 2015 |
| Pages | 1-3 |
| Publication date | 2015-12-29 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | CHAPTER |
| Venue | The Encyclopedia of Ancient History (SOURCE_BOOK) |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1002/9781444338386.wbeah26308 |
| OpenAlex | W4234020170 |
| ISBN | 9781444338386 |
| Language | EN |
| References cited | 6 |
Ludi , public games, produced in Rome as part of a religious festival, provided entertainment for the Roman people in the circus or in the theater (chariot racing and stage performances). Although the precise origins of such games are uncertain, the games themselves were a necessary part of Roman political culture even when that culture changed from Republic to monarchy: they allowed a space for the interaction between rulers and the ruled. By the same token, the Roman people used these games to express its collective will. In Roman society ludi stood on the boundary between civic unity and social disorder.
Advertising · Aesthetics · Ancient history · Art · Art history · Chariot · Entertainment · Literature · Monarchy · Mysticism · Political science · Politics · Popular culture · Sociology · Visual arts · Doping in Sports · Gambling Behavior and Treatments · History · Law · Martial Arts: Techniques, Psychology, and Education
| Citation velocity | historical |
|---|---|
| Highly cited | No |