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Germán Arroyo

Datos Biográficos

ID198489
NOMBREGermán Arroyo
NOMBRESGermán
APELLIDOArroyo
FIRMAARROYO G
AFILIACIONESUniversidad de Granada
ORCID0000-0001-7229-5029
VERIFICADOSí
TOTAL DE OBRAS7
TOTAL DE CITAS0
TOTAL COMO AUTOR7
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2011
AÑO MÁS RECIENTE DE PUBLICACIÓN2025
ÍNDICE H0
  • XMapsLab

    Open Access•Domingo Martins, Germán Arroyo et al.•ARTICLE•Journal of Cultural Heritage•2025

    Maps obtained from scanned data are very important. • XRF devices give sparse data, needing interpolation. • GPU version runs up to 100x faster than usual. • Speed enables new studies and hypotheses testing. • Free, open-source tool supports analysis operations. The creation of maps through the application of techniques such as X-Ray Fluorescence (XRF), X-Ray Diffraction (XRD), Raman spectroscopy, multispectral analysis, ultraviolet (UV), and inf…

  • Evaluation of interpolation methods for generating maps in cultural heritage chemical applications

    Open Access•Domingo Martins, Germán Arroyo et al.•ARTICLE•Journal of Cultural Heritage•2023•Referencias: 37

    The different non-invasive techniques that have been developed for the study of works of art in Cultural Heritage have become an indispensable tool for researchers and practitioners. In particular, the creation of images showing the spatial distribution of chemical elements and pigments, called maps, helps give a better understanding of the artwork. While high-cost devices can measure the artwork at many positions with high resolution, the cheape…

  • An efficient GPU approach for designing 3D cultural heritage information systems

    Open Access•L Lopez, Luis M López-González et al.•ARTICLE•Journal of Cultural Heritage•2019

  • Automatic Generation of Stippling Illustrations from two Photographs

    Open Access•Germán Arroyo, Domingo Martins et al.•ARTICLE•Virtual Archaeology Review•2012

    In this paper we present a software tool that is able to reconstruct the depth field of the objects from two photographs and to obtain a pseudo 3D model. Using this information our system is able to difference background from foreground, and therefore, what are the interesting elements in the photographs and stipple them in different ways. This tool needs almost no user interaction. The user simply has to align both photographs and indicate the l…

  • Computer Tool for Automatically Generated 3D Illustration in Real Time from Archaeological Scanned Pieces

    Open Access•Luis López, Luis M López-González et al.•ARTICLE•Virtual Archaeology Review•2012

    The graphical documentation process of archaeological pieces requires the active involvement of a professional artist to recreate beautiful illustrations using a wide variety of expressive techniques. Frequently, the artist’s work is limited by the inconvenience of working only with the photographs of the pieces he is going to illustrate. This paper presents a software tool that allows the easy generation of illustrations in real time from 3D sca…

  • Requisitos de un Sistema de Información para Gestión de Patrimonio

    Open Access•Ma Victoria Luzón, Domingo Martín Perandrés et al.•ARTICLE•Virtual Archaeology Review•2012

    Cultural Heritage has had a great development in recent years. Currently, new tools are being developed as a result of transferring knowledge between areas. One of these possibilities is to create a system for Cultural Heritage with the advantages of Geographic Information System. The difficulties are not trivial, being the first step to create a framework of common requirements for the multiple needs that may arise. We present a set of requireme…

  • Generation of automatic stippling illustrations from photographs for documenting archaeological pieces

    Open Access•Germán Arroyo, Domingo Martins et al.•ARTICLE•Virtual Archaeology Review•2011

    Hand-made stippling has been used frequently in the process of drawing illustrations for documenting archaeological pieces. This is due to the fact that this technique represents in an efficient way shapes, tones, and textures, by means of distributing dots on the paper. The process of stippling has needed traditionally the ability of an artist, who usually produces the illustration from photographs. In this paper, a program that generates stippl…

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  • Generation of automatic stippling illustrations from photographs for documenting archaeological pieces

    Open Access•Germán Arroyo, Domingo Martins et al.•ARTICLE•Virtual Archaeology Review•2011

    Hand-made stippling has been used frequently in the process of drawing illustrations for documenting archaeological pieces. This is due to the fact that this technique represents in an efficient way shapes, tones, and textures, by means of distributing dots on the paper. The process of stippling has needed traditionally the ability of an artist, who usually produces the illustration from photographs. In this paper, a program that generates stippl…

  • Automatic Generation of Stippling Illustrations from two Photographs

    Open Access•Germán Arroyo, Domingo Martins et al.•ARTICLE•Virtual Archaeology Review•2012

    In this paper we present a software tool that is able to reconstruct the depth field of the objects from two photographs and to obtain a pseudo 3D model. Using this information our system is able to difference background from foreground, and therefore, what are the interesting elements in the photographs and stipple them in different ways. This tool needs almost no user interaction. The user simply has to align both photographs and indicate the l…

  • Computer Tool for Automatically Generated 3D Illustration in Real Time from Archaeological Scanned Pieces

    Open Access•Luis López, Luis M López-González et al.•ARTICLE•Virtual Archaeology Review•2012

    The graphical documentation process of archaeological pieces requires the active involvement of a professional artist to recreate beautiful illustrations using a wide variety of expressive techniques. Frequently, the artist’s work is limited by the inconvenience of working only with the photographs of the pieces he is going to illustrate. This paper presents a software tool that allows the easy generation of illustrations in real time from 3D sca…

  • Requisitos de un Sistema de Información para Gestión de Patrimonio

    Open Access•Ma Victoria Luzón, Domingo Martín Perandrés et al.•ARTICLE•Virtual Archaeology Review•2012

    Cultural Heritage has had a great development in recent years. Currently, new tools are being developed as a result of transferring knowledge between areas. One of these possibilities is to create a system for Cultural Heritage with the advantages of Geographic Information System. The difficulties are not trivial, being the first step to create a framework of common requirements for the multiple needs that may arise. We present a set of requireme…

  • An efficient GPU approach for designing 3D cultural heritage information systems

    Open Access•L Lopez, Luis M López-González et al.•ARTICLE•Journal of Cultural Heritage•2019

  • Evaluation of interpolation methods for generating maps in cultural heritage chemical applications

    Open Access•Domingo Martins, Germán Arroyo et al.•ARTICLE•Journal of Cultural Heritage•2023•Referencias: 37

    The different non-invasive techniques that have been developed for the study of works of art in Cultural Heritage have become an indispensable tool for researchers and practitioners. In particular, the creation of images showing the spatial distribution of chemical elements and pigments, called maps, helps give a better understanding of the artwork. While high-cost devices can measure the artwork at many positions with high resolution, the cheape…

  • XMapsLab

    Open Access•Domingo Martins, Germán Arroyo et al.•ARTICLE•Journal of Cultural Heritage•2025

    Maps obtained from scanned data are very important. • XRF devices give sparse data, needing interpolation. • GPU version runs up to 100x faster than usual. • Speed enables new studies and hypotheses testing. • Free, open-source tool supports analysis operations. The creation of maps through the application of techniques such as X-Ray Fluorescence (XRF), X-Ray Diffraction (XRD), Raman spectroscopy, multispectral analysis, ultraviolet (UV), and inf…

3D Surveying and Cultural Heritage (7 obras) · Computer Science (5 obras) · Archaeology (4 obras) · Cultural heritage (4 obras) · Computer Graphics and Visualization Techniques (3 obras) · Engineering (3 obras) · Image Processing and 3D Reconstruction (3 obras) · Programming language (3 obras) · Architectural engineering (2 obras) · Artificial Intelligence (2 obras)

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