Anna Spagnolli
Datos Biográficos
| ID | 209694 |
|---|---|
| NOMBRE | Anna Spagnolli |
| NOMBRES | Anna |
| APELLIDO | Spagnolli |
| FIRMA | SPAGNOLLI A |
| AFILIACIONES | University of Padua |
| ORCID | 0000-0002-7964-7186 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 10 |
| TOTAL DE CITAS | 57 |
| TOTAL COMO AUTOR | 10 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2000 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2025 |
| ÍNDICE H | 2 |
Similarity attracts, or does it? Studying personality-based convergence and sense of engagement with a digital health assistant
Digital services aim to keep the users engaged by personalizing their offer. • Personalization is mainly via similarity with users’ characteristics/past choices. • Digital Health Assistants are chatbots implemented in health applications. • We created three personality-based linguistic variants of a Digital Health Assistant. • We tested the effect of user-DHA personality convergence on engagement. According to the similarity-attraction hypothesis…
Modeling the Conversation with Digital Health Assistants in Adherence Apps
Digital health assistants (DHAs) are conversational agents incorporated into health systems' interfaces, exploiting an intuitive interaction format appreciated by the users. At the same time, however, their conversational format can evoke interactional practices typical of health encounters with human doctors that might misguide the users. Awareness of the similarities and differences between novel mediated encounters and more familiar ones helps…
Transparency of privacy notices and contextualisation
Data protection regulations require that website visitors provide their informed consent before their personal data are collected. However, privacy notices are often misunderstood. We claim that the context of the notice, i.e. the visitor’s action preceding their appearance, can affect its comprehension. In two studies with an ad hoc website (N = 132, 128), we either preserved the sequential connection between the notice and the action triggering…
Facing with Collaborative Robots
In the past few years, collaborative robots (i.e., cobots) have been largely adopted within industrial manufacturing. Although robots can support companies and workers in carrying out complex activities and improving productivity, human factors related to cobot operators have not yet been thoroughly investigated. The present study aims to understand the subjective experience of younger and senior workers interacting with an industrial collaborati…
Respecifying Mediated Interaction
In this introduction to the special issue on “Orders of Interaction in Mediated Settings,” we explore the fundamentals of an ethnomethodological/conversation analytical perspective on mediated social interaction. We take an exchange to qualify as “mediated” when the people involved orient to the affordances that the mediating channel (phone, e-mail, videolink, and so on) offers. After specifying what we mean by this sense of mediation, and compar…
Passengers’ activities during short trips on the London Underground
Pragmatics of Short Message Service
Technically speaking, the short message service (henceforth “SMS”) is a system that allows the exchange of textual messages from one mobile phone to another.
The Interactional Context of Humor in Stand-Up Comedy
Four shows, performed by African American stand-up comedians in Los Angeles in front of Black audiences and White audiences, were examined. The different sections of the events and the components of the joke sequences are analyzed, looking for aspects that facilitate joke acceptability and finding that audience-referred jokes are resorted to differently in Black rooms and White rooms, and punch lines can be followed by accounts even though the au…
Mediated Pointing and the Corporeal Field
Pointage médiatisé et le champ corporel. «Pointer » est l'acte d'identification du réfèrent réalisé en positionnant une partie du corps dans une relation de contiguïté avec lui. Cet article traite d'un cas particulier de pointage, accompli au moyen d'outils digitaux contrôlés par les mouvements de l'usager. Il discute ce type de référence par rapport aux définitions des gestes de pointage présentes dans la littérature. Cette discussion se fonde s…
Imagination and Culture
New information technologies are constructing living and working environments that people often find disorienting. This can be seen as a general effect of the introduction of new artifacts that disrupt preexisting routines and destroy the previous distribution of work. Communities have to cope with unprecedented environments by developing imagination as a cultural resource, allowing them to make sense of the ambiguous situations created by new co…
Respecifying Mediated Interaction
In this introduction to the special issue on “Orders of Interaction in Mediated Settings,” we explore the fundamentals of an ethnomethodological/conversation analytical perspective on mediated social interaction. We take an exchange to qualify as “mediated” when the people involved orient to the affordances that the mediating channel (phone, e-mail, videolink, and so on) offers. After specifying what we mean by this sense of mediation, and compar…
The Interactional Context of Humor in Stand-Up Comedy
Four shows, performed by African American stand-up comedians in Los Angeles in front of Black audiences and White audiences, were examined. The different sections of the events and the components of the joke sequences are analyzed, looking for aspects that facilitate joke acceptability and finding that audience-referred jokes are resorted to differently in Black rooms and White rooms, and punch lines can be followed by accounts even though the au…
Imagination and Culture
New information technologies are constructing living and working environments that people often find disorienting. This can be seen as a general effect of the introduction of new artifacts that disrupt preexisting routines and destroy the previous distribution of work. Communities have to cope with unprecedented environments by developing imagination as a cultural resource, allowing them to make sense of the ambiguous situations created by new co…
Mediated Pointing and the Corporeal Field
Pointage médiatisé et le champ corporel. «Pointer » est l'acte d'identification du réfèrent réalisé en positionnant une partie du corps dans une relation de contiguïté avec lui. Cet article traite d'un cas particulier de pointage, accompli au moyen d'outils digitaux contrôlés par les mouvements de l'usager. Il discute ce type de référence par rapport aux définitions des gestes de pointage présentes dans la littérature. Cette discussion se fonde s…
The Interactional Context of Humor in Stand-Up Comedy
Four shows, performed by African American stand-up comedians in Los Angeles in front of Black audiences and White audiences, were examined. The different sections of the events and the components of the joke sequences are analyzed, looking for aspects that facilitate joke acceptability and finding that audience-referred jokes are resorted to differently in Black rooms and White rooms, and punch lines can be followed by accounts even though the au…
Pragmatics of Short Message Service
Technically speaking, the short message service (henceforth “SMS”) is a system that allows the exchange of textual messages from one mobile phone to another.
Passengers’ activities during short trips on the London Underground
Respecifying Mediated Interaction
In this introduction to the special issue on “Orders of Interaction in Mediated Settings,” we explore the fundamentals of an ethnomethodological/conversation analytical perspective on mediated social interaction. We take an exchange to qualify as “mediated” when the people involved orient to the affordances that the mediating channel (phone, e-mail, videolink, and so on) offers. After specifying what we mean by this sense of mediation, and compar…
Facing with Collaborative Robots
In the past few years, collaborative robots (i.e., cobots) have been largely adopted within industrial manufacturing. Although robots can support companies and workers in carrying out complex activities and improving productivity, human factors related to cobot operators have not yet been thoroughly investigated. The present study aims to understand the subjective experience of younger and senior workers interacting with an industrial collaborati…
Transparency of privacy notices and contextualisation
Data protection regulations require that website visitors provide their informed consent before their personal data are collected. However, privacy notices are often misunderstood. We claim that the context of the notice, i.e. the visitor’s action preceding their appearance, can affect its comprehension. In two studies with an ad hoc website (N = 132, 128), we either preserved the sequential connection between the notice and the action triggering…
Modeling the Conversation with Digital Health Assistants in Adherence Apps
Digital health assistants (DHAs) are conversational agents incorporated into health systems' interfaces, exploiting an intuitive interaction format appreciated by the users. At the same time, however, their conversational format can evoke interactional practices typical of health encounters with human doctors that might misguide the users. Awareness of the similarities and differences between novel mediated encounters and more familiar ones helps…
Similarity attracts, or does it? Studying personality-based convergence and sense of engagement with a digital health assistant
Digital services aim to keep the users engaged by personalizing their offer. • Personalization is mainly via similarity with users’ characteristics/past choices. • Digital Health Assistants are chatbots implemented in health applications. • We created three personality-based linguistic variants of a Digital Health Assistant. • We tested the effect of user-DHA personality convergence on engagement. According to the similarity-attraction hypothesis…
Computer Science (7 obras) · Psychology (6 obras) · Sociology (4 obras) · Artificial Intelligence (3 obras) · Social Psychology (3 obras) · World Wide Web (3 obras) · Advertising (2 obras) · Affordance (2 obras) · AI in Service Interactions (2 obras) · Art (2 obras)