Chris Comerford
Datos Biográficos
| ID | 3047396 |
|---|---|
| NOMBRE | Chris Comerford |
| NOMBRES | Chris |
| APELLIDO | Comerford |
| FIRMA | COMERFORD C |
| AFILIACIONES | University of Wollongong |
| ORCID | 0000-0001-5000-7807 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 6 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 6 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2021 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2025 |
| ÍNDICE H | 0 |
Becoming the Shadows
Introduction The dark silhouette of Batman (Robert Pattinson) emerges from the shadows on a rainy night, confronting a gang at a train station. One of their members asks, “what the hell are you supposed to be?”, before moving to attack. Batman quickly disarms the gang member, but in contrast to many of the character’s incarnations – on the screen and the comic book page – who would knock the criminal out before moving on, this Batman pummels the …
Binge-watching and mental illness versus comfort TV and mental health in WandaVision
WandaVision launched the Disney+ subscription video-on-demand (SVOD) platform by blending the sitcom and the superhero genres in a nostalgia-inducing fusion of Marvel comics, cinema and television. The series represents the canonisation of Marvel media into a single cohesive narrative 'multiverse', yet the story focuses on the personal experience of the character, Wanda, and her struggle with loss, grief, and Post-Traumatic Stress Disorder (PTSD)…
Audiences
The study of audiences has been closely entwined with media studies since its inception. This chapter will offer an overview of how traditional concerns about passive consumption and the influence exerted by media texts have shaped and continue to influence perceptions about how audiences consume content. These concern exist alongside research into niche fan audience consumption, with fans simultaneously acting as both producer and consumer of te…
Archive-lensing of fan franchise histories
Archives of fan knowledge for pop-culture franchises serve as important historical repositories of knowledge that are created, curated, and maintained by passionate fans. The archive—both historically and in the contemporary form of the fan wiki—serves as an important motivation in terms of creating further fan knowledge and nostalgically returning to knowledge that has already been historicized. Fan archives serve as important narrative and cult…
Cinematic Digital Television
Coconuts, Custom-Play & Covid-19
This paper discusses Animal Crossing: New Horizons’ (ACNH) release during the COVID-19 pandemic, and draws upon responses from nearly 2000 players to frame how the game acts as a platform for routine substitution and social connectivity in a disconnected physical world. A combination of the game’s elements, including its comforting aesthetic, participatory community, financial mechanics, and goal-setting, promotes the player’s construction of the…
Sin obras prominentes en esta página.
Coconuts, Custom-Play & Covid-19
This paper discusses Animal Crossing: New Horizons’ (ACNH) release during the COVID-19 pandemic, and draws upon responses from nearly 2000 players to frame how the game acts as a platform for routine substitution and social connectivity in a disconnected physical world. A combination of the game’s elements, including its comforting aesthetic, participatory community, financial mechanics, and goal-setting, promotes the player’s construction of the…
Archive-lensing of fan franchise histories
Archives of fan knowledge for pop-culture franchises serve as important historical repositories of knowledge that are created, curated, and maintained by passionate fans. The archive—both historically and in the contemporary form of the fan wiki—serves as an important motivation in terms of creating further fan knowledge and nostalgically returning to knowledge that has already been historicized. Fan archives serve as important narrative and cult…
Cinematic Digital Television
Audiences
The study of audiences has been closely entwined with media studies since its inception. This chapter will offer an overview of how traditional concerns about passive consumption and the influence exerted by media texts have shaped and continue to influence perceptions about how audiences consume content. These concern exist alongside research into niche fan audience consumption, with fans simultaneously acting as both producer and consumer of te…
Becoming the Shadows
Introduction The dark silhouette of Batman (Robert Pattinson) emerges from the shadows on a rainy night, confronting a gang at a train station. One of their members asks, “what the hell are you supposed to be?”, before moving to attack. Batman quickly disarms the gang member, but in contrast to many of the character’s incarnations – on the screen and the comic book page – who would knock the criminal out before moving on, this Batman pummels the …
Binge-watching and mental illness versus comfort TV and mental health in WandaVision
WandaVision launched the Disney+ subscription video-on-demand (SVOD) platform by blending the sitcom and the superhero genres in a nostalgia-inducing fusion of Marvel comics, cinema and television. The series represents the canonisation of Marvel media into a single cohesive narrative 'multiverse', yet the story focuses on the personal experience of the character, Wanda, and her struggle with loss, grief, and Post-Traumatic Stress Disorder (PTSD)…
Computer Science (3 obras) · Art (2 obras) · Comics and Graphic Narratives (2 obras) · Digital Games and Media (2 obras) · Literature (2 obras) · Psychology (2 obras) · Sociology (2 obras) · Aesthetics (1 obras) · Artificial Intelligence in Games (1 obras) · Business (1 obras)