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Marcel Huettermann

Datos Biográficos

ID3746733
NOMBREMarcel Huettermann
NOMBRESMarcel
APELLIDOHuettermann
FIRMAHUETTERMANN M
AFILIACIONESZHAW Zurich University of Applied Sciences
ORCID0000-0001-8155-2998
VERIFICADOSí
TOTAL DE OBRAS3
TOTAL DE CITAS0
TOTAL COMO AUTOR3
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2019
AÑO MÁS RECIENTE DE PUBLICACIÓN2022
ÍNDICE H0
  • Esports Fan Engagement

    Open Access•Marcel Huettermann, Anthony D Pizzo•ARTICLE•Frontiers in Sports and Active…•2022•Referencias: 17

    Esports, competitive video game competitions, are a leading digital innovation at the nexus of sports, business, and technology. Given their prominent position, esports have received extensive media and academic attention. In particular, esports fans, primarily tech-savvy and affluent young adults, have been the foci of this attention. Accordingly, a large number of studies has centered on these influential consumers, examining their motives to s…

  • Video Production and Distribution Platform in Swiss Sports Teams

    Open Access•Marcel Huettermann, Fabian Haefliger et al.•ARTICLE•Frontiers in Sports and Active…•2021•Referencias: 4

    Swisscom Asport (“Asport”) has set itself the target of covering the entire video process from production to distribution. Its services should be affordable not only for professional sports clubs but also for their amateur counterparts. Despite limited resources, clubs want to increase their attractiveness through new technologies and meet members' needs. This paper examines the factors that lead to the acceptance of Asport services by sports clu…

  • Requirements for future digital visitor flow management

    Open Access•Marcel Huettermann, Tatjana Thimm et al.•ARTICLE•Journal of Tourism Futures•2019

    Purpose The purpose of this paper is to examine visitor management in the German-Swiss border area of the Lake Constance region. Taking a customer perspective, it determines the requirements for an application with the ability to optimize personal mobility. Design/methodology/approach A quantitative study and a survey of focus groups were conducted to identify movement patterns of different types of visitors and their requirements concerning the …

Sin obras prominentes en esta página.

  • Requirements for future digital visitor flow management

    Open Access•Marcel Huettermann, Tatjana Thimm et al.•ARTICLE•Journal of Tourism Futures•2019

    Purpose The purpose of this paper is to examine visitor management in the German-Swiss border area of the Lake Constance region. Taking a customer perspective, it determines the requirements for an application with the ability to optimize personal mobility. Design/methodology/approach A quantitative study and a survey of focus groups were conducted to identify movement patterns of different types of visitors and their requirements concerning the …

  • Video Production and Distribution Platform in Swiss Sports Teams

    Open Access•Marcel Huettermann, Fabian Haefliger et al.•ARTICLE•Frontiers in Sports and Active…•2021•Referencias: 4

    Swisscom Asport (“Asport”) has set itself the target of covering the entire video process from production to distribution. Its services should be affordable not only for professional sports clubs but also for their amateur counterparts. Despite limited resources, clubs want to increase their attractiveness through new technologies and meet members' needs. This paper examines the factors that lead to the acceptance of Asport services by sports clu…

  • Esports Fan Engagement

    Open Access•Marcel Huettermann, Anthony D Pizzo•ARTICLE•Frontiers in Sports and Active…•2022•Referencias: 17

    Esports, competitive video game competitions, are a leading digital innovation at the nexus of sports, business, and technology. Given their prominent position, esports have received extensive media and academic attention. In particular, esports fans, primarily tech-savvy and affluent young adults, have been the foci of this attention. Accordingly, a large number of studies has centered on these influential consumers, examining their motives to s…

Business (3 obras) · Computer Science (3 obras) · Advertising (2 obras) · Digital Marketing and Social Media (2 obras) · Marketing (2 obras) · Psychology (2 obras) · Amateur (1 obras) · Attractiveness (1 obras) · Destination management (1 obras) · Destinations (1 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae