Andrea Vogt
Datos Biográficos
| ID | 3893941 |
|---|---|
| NOMBRE | Andrea Vogt |
| NOMBRES | Andrea |
| APELLIDO | Vogt |
| FIRMA | VOGT A |
| AFILIACIONES | Universität Ulm |
| ORCID | 0000-0003-3523-9911 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 5 |
| TOTAL DE CITAS | 5 |
| TOTAL COMO AUTOR | 5 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2003 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2022 |
| ÍNDICE H | 1 |
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
Prompting in-depth learning in immersive virtual reality
Immersive virtual reality learning environments (VRLEs) have great potential but they do not guarantee effective or in-depth learning. Activating learners by including prompts, has been reported to increase learning in VR. Based on their promising effects in conventional settings, elaboration prompts should increase learning outcomes by activating learners to explain the learning content in their own words or to contrast it to prior knowledge. In…
Signaling in virtual reality influences learning outcome and cognitive load
Virtual reality (VR) learning environments are highly visual and need instructional aid to help the learner. Presenting too much visual information can impair selection and organization processes by overloading the learner's cognitive capacity. Signaling could support these processes by highlighting relevant information. In this study we used signals in form of textual annotations. Research on multimedia design principles provides evidence that s…
Immersive virtual reality or auditory text first? Effects of adequate sequencing and prompting on learning outcome
Presenting a pictorial representation followed by a textual representation supports learners to build a coherent mental model. Providing an elaboration prompt stimulates learners to process the learning content semantically. Hence, combining both approaches might result in synergetic effects as both foster mental model development, which could be particularly challenging in immersive virtual environments. In our 2 × 2 between‐subject design study…
Asking Fathers and Employers to Volunteer
In Germany, up until recently, the combination of weak antidiscrimination laws and the rationale of family benefits had sustained the male breadwinner–female family caretaker model as the norm in social policy arrangements and gender relations. In the context of the unification of East and West Germany and the change in government to a left‐wing coalition in the late 1990s, the biases of this deeply entrenched model have been significantly put in…
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
Asking Fathers and Employers to Volunteer
In Germany, up until recently, the combination of weak antidiscrimination laws and the rationale of family benefits had sustained the male breadwinner–female family caretaker model as the norm in social policy arrangements and gender relations. In the context of the unification of East and West Germany and the change in government to a left‐wing coalition in the late 1990s, the biases of this deeply entrenched model have been significantly put in…
Prompting in-depth learning in immersive virtual reality
Immersive virtual reality learning environments (VRLEs) have great potential but they do not guarantee effective or in-depth learning. Activating learners by including prompts, has been reported to increase learning in VR. Based on their promising effects in conventional settings, elaboration prompts should increase learning outcomes by activating learners to explain the learning content in their own words or to contrast it to prior knowledge. In…
Signaling in virtual reality influences learning outcome and cognitive load
Virtual reality (VR) learning environments are highly visual and need instructional aid to help the learner. Presenting too much visual information can impair selection and organization processes by overloading the learner's cognitive capacity. Signaling could support these processes by highlighting relevant information. In this study we used signals in form of textual annotations. Research on multimedia design principles provides evidence that s…
Immersive virtual reality or auditory text first? Effects of adequate sequencing and prompting on learning outcome
Presenting a pictorial representation followed by a textual representation supports learners to build a coherent mental model. Providing an elaboration prompt stimulates learners to process the learning content semantically. Hence, combining both approaches might result in synergetic effects as both foster mental model development, which could be particularly challenging in immersive virtual environments. In our 2 × 2 between‐subject design study…
Step Aside! VR-Based Evaluation of Adaptive Robot Conflict Resolution Strategies for Domestic Service Robots
As domestic service robots become more prevalent and act autonomously, conflicts of interest between humans and robots become more likely. Hereby, the robot shall be able to negotiate with humans effectively and appropriately to fulfill its tasks. One promising approach could be the imitation of human conflict resolution behaviour and the use of persuasive requests. The presented study complements previous work by investigating combinations of as…
Computer Science (4 obras) · Human–computer interaction (4 obras) · Psychology (4 obras) · Artificial Intelligence (3 obras) · Virtual Reality Applications and Impacts (3 obras) · Visual and Cognitive Learning Processes (3 obras) · Cognition (2 obras) · Cognitive psychology (2 obras) · Comprehension (2 obras) · Educational Games and Gamification (2 obras)