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Hussein Haruna

Datos Biográficos

ID4459550
NOMBREHussein Haruna
NOMBRESHussein
APELLIDOHaruna
FIRMAHARUNA H
AFILIACIONESUniversity of Hong Kong
ORCID0000-0001-9089-2847
VERIFICADOSí
TOTAL DE OBRAS7
TOTAL DE CITAS0
TOTAL COMO AUTOR7
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2018
AÑO MÁS RECIENTE DE PUBLICACIÓN2026
ÍNDICE H0
  • Strengthening competence-based oral health education through stakeholder engagement

    Hussein Haruna, Rajabu Simba et al.•ARTICLE•Health Education•2026

    Purpose This study aims to investigate the role of stakeholder engagement in competence-based education and training (CBET) curriculum development for oral health education, identifying key stakeholders, analysing their perspectives and proposing a structured framework to enhance curriculum relevance, graduate readiness and workforce integration. Design/methodology/approach A mixed-methods research approach was employed, combining qualitative and…

  • The Cost of Managing Moderate Wasting Using Local Foods

    Open Access•Stacie Gobin, Margaret Holmesheoran et al.•ARTICLE•Public Health Nutrition•2025

    Objective: Management of moderate wasting (MW) is an important component of country-level strategies to address wasting, given high caseloads and susceptibility to illness and death. However, many countries experience challenges in providing targeted supplementary feeding programmes with specially formulated foods involved in managing MW. Some implementing agencies have developed a community-based programme using locally available foods (LF) for …

  • A Comparative Analysis of Gamified and Non-gamified Interventions’ Effectiveness in Teaching Adolescent Students About Healthy Sexual Practices in Tanzania

    Open Access•Hussein Haruna•ARTICLE•Sexuality Research and Social…•2024•Referencias: 1

  • Improving instruction and sexual health literacy with serious games and gamification interventions

    Hussein Haruna, Zamzami Zainuddin et al.•ARTICLE•Interactive Learning Environments•2023

    This study evaluates the effect of game mechanics by employing serious games and gamification for improving learning outcomes. This is done by considering the performances of the students in terms of the test scores. In the quasi-experimental set-up, which consists of 108 students in their intact three classes attended a series of lessons on sexual health course that was delivered using serious games, gamification, and conventional training eleme…

  • The role of gamified e-quizzes on student learning and engagement

    Open Access•Zamzami Zainuddin, Muhammad Shujahat et al.•ARTICLE•Computers & Education•2020

  • A systematic review of flipped classroom empirical evidence from different fields

    Open Access•Zamzami Zainuddin, Hussein Haruna et al.•ARTICLE•On the Horizon The International…•2019

  • Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification

    Open Access•Hussein Haruna, Xiao Hu et al.•ARTICLE•International Journal of…•2018

    An effective innovative pedagogy for sexual health education is required to meet the demands of technology savvy digital natives. This study investigates the extent to which game-based learning (GBL) and gamification could improve the sexual health education of adolescent students. We conducted a randomized control trial of GBL and gamification experimental conditions. We made a comparison with traditional teaching as a control condition in order…

Sin obras prominentes en esta página.

  • Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification

    Open Access•Hussein Haruna, Xiao Hu et al.•ARTICLE•International Journal of…•2018

    An effective innovative pedagogy for sexual health education is required to meet the demands of technology savvy digital natives. This study investigates the extent to which game-based learning (GBL) and gamification could improve the sexual health education of adolescent students. We conducted a randomized control trial of GBL and gamification experimental conditions. We made a comparison with traditional teaching as a control condition in order…

  • A systematic review of flipped classroom empirical evidence from different fields

    Open Access•Zamzami Zainuddin, Hussein Haruna et al.•ARTICLE•On the Horizon The International…•2019

  • The role of gamified e-quizzes on student learning and engagement

    Open Access•Zamzami Zainuddin, Muhammad Shujahat et al.•ARTICLE•Computers & Education•2020

  • Improving instruction and sexual health literacy with serious games and gamification interventions

    Hussein Haruna, Zamzami Zainuddin et al.•ARTICLE•Interactive Learning Environments•2023

    This study evaluates the effect of game mechanics by employing serious games and gamification for improving learning outcomes. This is done by considering the performances of the students in terms of the test scores. In the quasi-experimental set-up, which consists of 108 students in their intact three classes attended a series of lessons on sexual health course that was delivered using serious games, gamification, and conventional training eleme…

  • A Comparative Analysis of Gamified and Non-gamified Interventions’ Effectiveness in Teaching Adolescent Students About Healthy Sexual Practices in Tanzania

    Open Access•Hussein Haruna•ARTICLE•Sexuality Research and Social…•2024•Referencias: 1

  • The Cost of Managing Moderate Wasting Using Local Foods

    Open Access•Stacie Gobin, Margaret Holmesheoran et al.•ARTICLE•Public Health Nutrition•2025

    Objective: Management of moderate wasting (MW) is an important component of country-level strategies to address wasting, given high caseloads and susceptibility to illness and death. However, many countries experience challenges in providing targeted supplementary feeding programmes with specially formulated foods involved in managing MW. Some implementing agencies have developed a community-based programme using locally available foods (LF) for …

  • Strengthening competence-based oral health education through stakeholder engagement

    Hussein Haruna, Rajabu Simba et al.•ARTICLE•Health Education•2026

    Purpose This study aims to investigate the role of stakeholder engagement in competence-based education and training (CBET) curriculum development for oral health education, identifying key stakeholders, analysing their perspectives and proposing a structured framework to enhance curriculum relevance, graduate readiness and workforce integration. Design/methodology/approach A mixed-methods research approach was employed, combining qualitative and…

Educational Games and Gamification (4 obras) · Psychology (4 obras) · Mathematics education (3 obras) · Psychological intervention (3 obras) · Applied Psychology (2 obras) · Computer Science (2 obras) · Medical education (2 obras) · Medicine (2 obras) · Sexual behavior (2 obras) · Sociology (2 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae