Andrew B Williams
Datos Biográficos
| ID | 5137125 |
|---|---|
| NOMBRE | Andrew B Williams |
| NOMBRES | Andrew B |
| APELLIDO | Williams |
| FIRMA | WILLIAMS A B |
| ORCID | 0000-0002-2552-4383 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 2 |
| TOTAL DE CITAS | 3 |
| TOTAL COMO AUTOR | 2 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2007 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2010 |
| ÍNDICE H | 1 |
Uncanny behaviour in survival horror games
This study investigates the relationship between the perceived strangeness of a virtual character and the perception of human likeness for some attributes of motion and sound. Participants (N=100) were asked to rate thirteen video clips of twelve different virtual characters and one human. The results indicate that attributes of motion and sound do exaggerate the uncanny phenomenon and how frightening that character is perceived to be. Strong cor…
Shrinking Empty Spaces
(2007). Shrinking Empty Spaces. The Black Scholar: Vol. 37, Facets of Black Masculinity, pp. 23-25
Uncanny behaviour in survival horror games
This study investigates the relationship between the perceived strangeness of a virtual character and the perception of human likeness for some attributes of motion and sound. Participants (N=100) were asked to rate thirteen video clips of twelve different virtual characters and one human. The results indicate that attributes of motion and sound do exaggerate the uncanny phenomenon and how frightening that character is perceived to be. Strong cor…
Shrinking Empty Spaces
(2007). Shrinking Empty Spaces. The Black Scholar: Vol. 37, Facets of Black Masculinity, pp. 23-25
Uncanny behaviour in survival horror games
This study investigates the relationship between the perceived strangeness of a virtual character and the perception of human likeness for some attributes of motion and sound. Participants (N=100) were asked to rate thirteen video clips of twelve different virtual characters and one human. The results indicate that attributes of motion and sound do exaggerate the uncanny phenomenon and how frightening that character is perceived to be. Strong cor…
Computer Science (2 obras) · Action Observation and Synchronization (1 obras) · Aesthetics (1 obras) · Art (1 obras) · Character (mathematics (1 obras) · Communication (1 obras) · Facial expression (1 obras) · Gender Roles and Identity Studies (1 obras) · Language, Metaphor, and Cognition (1 obras) · Perception (1 obras)