Hyoun S Kim
Datos Biográficos
| ID | 5221344 |
|---|---|
| NOMBRE | Hyoun S Kim |
| NOMBRES | Hyoun S |
| APELLIDO | Kim |
| FIRMA | KIM H S |
| AFILIACIONES | Toronto Metropolitan University |
| ORCID | 0000-0002-0804-0256 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 33 |
| TOTAL DE CITAS | 8 |
| TOTAL COMO AUTOR | 33 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2015 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2026 |
| ÍNDICE H | 1 |
Banning loot boxes for minors
Brazil's Digital Child and Adolescent Act (2025) prohibits paid loot boxes in games accessible to minors under a public health and child-rights framework, regardless of whether they should be classified as gambling. The law focuses on psychological mechanisms underlying harm, including variable-ratio reinforcement and reward uncertainty, to which adolescents are developmentally vulnerable. It establishes administrative sanctions, including fines …
Physical Activity Moderates the Relationship Between Screen Time and Body Dissatisfaction in Early Adulthood
The transition to adulthood is a vulnerable period for the development of body image issues, which can increase the risk of behavioral disorders such as body dysmorphic and eating disorders. This study explored whether adherence to physical activity guidelines moderates the association between recreational screen time and body dissatisfaction in early adulthood. A sample of 1,475 young adults (mean age 18.81 years, 60.9% female) from 17 French-sp…
Mapping psychosocial risk structures in cigarette use patterns
This study examined the psychosocial profiles of Brazilian and Canadian university students based on their smoking status (i.e., smoker vs. non-smoker). It also compared exclusive electronic cigarette (EC) users, exclusive traditional cigarette (TC) users, and dual users (those who use both EC and TC). Additionally, we investigated the relationships among psychosocial variables across these groups using network analysis (NA). A total of 1,480 uni…
Emotion Dysregulation and E-Cigarette Use Among University Students
Nicotine vaping has risen sharply among emerging adults, emphasizing the need to clarify psychosocial factors underlying regular and problematic use. This study examined whether emotion dysregulation (ED) is associated with vaping among university students and whether descriptive norms (perceived peer use) and injunctive norms (perceived peer approval) account for indirect associations linking ED and vaping. Canadian undergraduates ( N = 723; M a…
Evaluating the Compulsive Buying Scale in a Canadian non-clinical sample
Examining the Link Between Problematic Smartphone Use and Substance Use Disorders Among College Students
This study examines the interplay between problematic smartphone use (PSU) and substance use disorders (SUDs) among Brazilian college students, also addressing associated emotional distress (e.g., depression, anxiety, and stress). A total of 3130 students (M_age = 23.6; SD_age = 5.34) participated in an online survey featuring validated measures for assessing PSU, alcohol and drug consumption, and emotional distress. Participants were categorized…
Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale
Co-occurring compulsive sexual behaviour in an inpatient substance use population
Emotional difficulties mediate the impact of adverse childhood experiences on compulsive buying-shopping problems
Examining the psychometric properties of the electronic gaming motives questionnaire in a sample of Canadian adults
A comparison of buying disorder to addictive and obsessive–compulsive disorders on impulsivity, compulsivity, and reward processing
The association between gaming disorder and impulsivity
Objective Impulsivity has been robustly linked to various addictions, including behavioral addictions. This systematic review aimed to investigate possible relationships between impulsivity and gaming disorder. Method A total of 1,710 empirical studies, without date or language restrictions, were retrieved from Biblioteca Virtual em Saúde, Cumulative Index to Nursing and Allied Health Literature, PubMed, PsycNET, Scopus, and Web of Science databa…
Validation of Alcohol Use Disorders Identification Test (Audit) in Brazilian Colleges
Demographic, Mental Health, and Substance Use Correlates of Self-Described Medicinal Use, Recreational Use, and Non-Use of Hallucinogenic Drugs
Distressing Problems with Sexual Function and Symptoms of Attention-Deficit/Hyperactivity Disorder
Efficacy of a novel online integrated treatment for problem gambling and tobacco smoking
A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
Addiction substitution and concurrent recovery in gambling disorder
Who makes in-play bets? Investigating the demographics, psychological characteristics, and gambling-related harms of in-play sports bettors
The Self-perception of Text message Dependence Scale (STDS)
Gaming as a coping strategy during the Covid-19 pandemic
Early in the COVID-19 pandemic, social interactions were constrained by physical distancing guidelines. Consequently, some individuals may have turned to video games to cope with isolation and negative emotions. Previous studies have shown that people who struggle with anxiety and depression are at particular risk for developing problem gaming behaviours. However, there is a paucity of longitudinal research testing pathways from negative emotiona…
Latent Profile Analyses of Addiction and Mental Health Problems in Two Large Samples
Affective impulsivity moderates the relationship between disordered gambling severity and attentional bias in electronic gaming machine (EGM) players
Gender differences in psychiatric comorbidity and personality characteristics among adults seeking treatment for problematic internet use
In the present study, we investigated gender differences in personality and psychiatric correlates among adults ( N = 115) seeking treatment for problematic internet use (PIU) at a specialized clinic in São Paulo, Brazil. All participants were assessed at the beginning of their treatment for co-occurring psychiatric conditions, other addictive behaviors, and personality characteristics. Women ( n = 20) were more likely to present with greater rat…
Examining the Gambling-Related Harms, Gambling Disorder, and Player Characteristics of Jogo do Bicho (an Illegal National Lottery) in a Representative Sample of Brazilian Lottery Players
The Bright Side of Self-Discontinuity
Across three studies, we tested the possible benefits of self-discontinuity among people engaging in addictive behaviors. Specially, we examined self-discontinuity as a motivator of readiness to change. Moreover, nostalgia (i.e., longing for the past “nonaddicted” self) was assessed as a mediator of this effect. To this end, self-discontinuity was both measured (Study 1) and manipulated (Studies 2 and 3) among a sample of problem gamblers (Studie…
Patterns and Motives for Electronic Cigarette Use in a Sample of Community-Recruited Gamblers
Discontinuity-induced nostalgia improves the odds of a self-reported quit attempt among people living with addiction
Component Model of Addiction Treatment
Behavioral addictions such as gambling, video games, sex, and shopping share many clinical features with substance use addictions including etiology, course, and neurobiology. Yet, the treatment of behavioral and substance use addictions tends to be separated. However, we argue that a more effective and efficient treatment approach is to conceptualize behavioral and substance use addictions as different expressions of a common underlying disorder…
Betting to deal
Background and aims: Elevated impulsivity traits, particularly negative and positive urgency, have been identified as robust predictors of problem gambling. However, the mechanisms that link urgency to problem gambling remain unknown. The present research examined whether self-reported gambling motives (social, coping, enhancement, financial) mediated the association between urgency and problem gambling severity.Methods: The sample consisted of 5…
Affective impulsivity moderates the relationship between disordered gambling severity and attentional bias in electronic gaming machine (EGM) players
Gender differences in psychiatric comorbidity and personality characteristics among adults seeking treatment for problematic internet use
In the present study, we investigated gender differences in personality and psychiatric correlates among adults ( N = 115) seeking treatment for problematic internet use (PIU) at a specialized clinic in São Paulo, Brazil. All participants were assessed at the beginning of their treatment for co-occurring psychiatric conditions, other addictive behaviors, and personality characteristics. Women ( n = 20) were more likely to present with greater rat…
Examining the Gambling-Related Harms, Gambling Disorder, and Player Characteristics of Jogo do Bicho (an Illegal National Lottery) in a Representative Sample of Brazilian Lottery Players
The Perceived Causes of Problems with Substance Use, Gambling, and Other Behavioural Addictions from the Perspective of People with Lived Experience
Loot box purchasing is associated with gambling and problem gambling when controlling for known psychological risk factors of gambling
Background A robust literature has found that loot box purchasing is associated with gambling and problem gambling. However, it remains unclear whether this association is merely an artifact of known psychological risk factors for gambling. The present study thus examined associations of loot box purchasing with gambling and problem gambling while controlling for potential psychological confounders.Methods Current gamers, recruited from five Cana…
Co-Occurring Obsessive–Compulsive Disorder and Compulsive Sexual Behavior
Efficacy of a novel online integrated treatment for problem gambling and tobacco smoking
A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors
Addiction substitution and concurrent recovery in gambling disorder
Who makes in-play bets? Investigating the demographics, psychological characteristics, and gambling-related harms of in-play sports bettors
The Self-perception of Text message Dependence Scale (STDS)
Gaming as a coping strategy during the Covid-19 pandemic
Early in the COVID-19 pandemic, social interactions were constrained by physical distancing guidelines. Consequently, some individuals may have turned to video games to cope with isolation and negative emotions. Previous studies have shown that people who struggle with anxiety and depression are at particular risk for developing problem gaming behaviours. However, there is a paucity of longitudinal research testing pathways from negative emotiona…
Latent Profile Analyses of Addiction and Mental Health Problems in Two Large Samples
Development of the Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) Scale
Co-occurring compulsive sexual behaviour in an inpatient substance use population
Emotional difficulties mediate the impact of adverse childhood experiences on compulsive buying-shopping problems
Examining the psychometric properties of the electronic gaming motives questionnaire in a sample of Canadian adults
A comparison of buying disorder to addictive and obsessive–compulsive disorders on impulsivity, compulsivity, and reward processing
The association between gaming disorder and impulsivity
Objective Impulsivity has been robustly linked to various addictions, including behavioral addictions. This systematic review aimed to investigate possible relationships between impulsivity and gaming disorder. Method A total of 1,710 empirical studies, without date or language restrictions, were retrieved from Biblioteca Virtual em Saúde, Cumulative Index to Nursing and Allied Health Literature, PubMed, PsycNET, Scopus, and Web of Science databa…
Validation of Alcohol Use Disorders Identification Test (Audit) in Brazilian Colleges
Psychology (27 obras) · Psychiatry (22 obras) · Clinical Psychology (21 obras) · Gambling Behavior and Treatments (16 obras) · Medicine (14 obras) · Addiction (13 obras) · Social Psychology (12 obras) · Clinical Psychology (11 obras) · Impact of Technology on Adolescents (8 obras) · Public health (8 obras)