Ebru Ulusoy
Datos Biográficos
| ID | 640784 |
|---|---|
| NOMBRE | Ebru Ulusoy |
| NOMBRES | Ebru |
| APELLIDO | Ulusoy |
| FIRMA | ULUSOY E |
| AFILIACIONES | Michigan State University |
| ORCID | 0000-0001-9342-1784 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 21 |
| TOTAL DE CITAS | 10 |
| TOTAL COMO AUTOR | 21 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2008 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2025 |
| ÍNDICE H | 2 |
Is Bedtime Media Use Good or Bad? A Competitive Analysis Between the Sleep Displacement Hypothesis and the Media Recovery Hypothesis
Bedtime media use is often maligned in research and pop culture. However, the evidence for the relationship between bedtime media use and sleep for adults has been mixed – sometimes sleep quality is negatively affected by media use, sometimes it is positively affected. Competing explanations include the sleep displacement hypothesis (i.e. media use leads to later sleep onset, less total sleep, and lower sleep quality) and the media recovery hypot…
Testing the Effect of Sending an Evaluative Message on Perceiving Others in Computer-Mediated Communication
Interpersonal mediated communication research has demonstrated that exchanging cues during online interactions can change message receivers’ perception of the senders in socially desirable ways. Building from previous self-transformative work, this work explores how perceptions of others are also shaped by the messages we write evaluating others. More specifically, the research examines the effects of sending different types of evaluative message…
Intellectual television harms relaxation, games help us detach? Different attributes of bedtime media are associated with multiple types of recovery
People use media in a variety of ways, including as a tool for recovery after stress and strain. This study examines how different kinds of media can support recovery outcomes (like relaxation), and how guilt about media use can negatively impact the potential positive effects of use. This helps us better understand how people use media and which kinds of media may be most useful for self-regulation in daily life
Watching one more episode and reading one more chapter
Binge-watching to feel better
Differences Among Korean Women Attending Women’s Schools and Coed Schools
By looking at the relationship between workplace culture and gender identity, this research examines ways to potentially improve women’s satisfaction and perceptions of female workers in this presently disadvantageous work environment in Korea. Drawing from previous criticism for having prioritized inter-group processes over particular social identities, this research uses Social Identity Theory as the main theoretical framework in two studies to…
Boundaries on a binge
Binge-watching is often studied in research, and discussed in lay writings, under the assumption that it is a maladaptive and problematic behavior. However, as with all media use, there are circumstances in which binge-watching may be functional for an individual. This paper explores the role of intentionality-defined as the extent to which a viewing session was planned and executed as planned-in differentiating problematic from unproblematic bin…
Computationally modeling mood management theory
Mood management theory (MMT) hypothesizes that people select entertainment content to maintain affective homeostasis. However, this hypothesis lacks a formal quantification of each affective attributes’ separate impact on an individual’s media content selection, as well as an integrated cognitive mechanism explaining media selection. Here we present a computational decision-making model that mathematically formalizes this affective media decision…
What should I believe? A conjoint analysis of the influence of message characteristics on belief in, perceived credibility of, and intent to share political posts
Research on misinformation and misperceptions often investigates claims that have already reached a critical mass, resulting in little understanding of why certain claims gain widespread belief while others fall into obscurity. Here we consider how various message features factor into why certain claims are more likely to be believed, perceived as credible, and shared with others. Using a conjoint experiment, we randomly assigned participants (N …
Seeking Spoilage
Two experiments examined whether perceived content challenge, self-control, and trait variables predicted participants’ choice of a spoiled/unspoiled movie review. Study 1 found that perceived content challenge influenced spoiler selection as a function of need for cognition. Self-control had no effect. In Study 2, participants chose spoilers when content was perceived to be cognitively challenging but not affectively challenging. Need for affect…
Can’t stop thinking about Star Wars and The Office
Retrospective imaginative involvement (RII) is a concept that encapsulates how audiences reflect back on a narrative’s characters and events after the story has ended. The current study aims to explicate the antecedents of RII in order to provide initial steps toward creating a theory of RII. Through two studies, we tested the role of familiarity, traits (e.g., curiosity), entertainment experiences broadly (e.g., parasocial relationships), and co…
Assessing the Potential of Partisan Group Cues in Promoting Accurate Beliefs
Recent work on misinformation has indicated a role for social and group-based factors in shaping people’s beliefs on factual matters, suggesting that communicators might be able to leverage social cues in messages aimed at promoting more accurate beliefs. To test this possibility, we conducted an online experiment (N = 605) to assess whether partisan in-group cues across several factual claims are effective in either promoting more accurate belie…
The effects of self-viewing in video chat during interpersonal work conversations
With the growing use of video chat in daily life, it is critical to understand how visual communication channels affect interpersonal relationships. A potentially important feature that distinguishes video chats from face-to-face interactions is the communicators’ ability to see themselves during the interaction. Our purpose was to determine the effects of self-viewing on the process and outcome of a workplace confrontation. A dyadic experiment w…
Digital Siege
All night long
Media use appears to adversely affect sleep quality. Yet, findings remain inconsistent based on medium, duration, and manner of use. Given the recent, widespread rise in consumption of video-on-demand services and social media platforms, problematic use of these media has become of interest to media and sleep researchers. Although research has looked at the correlation between problematic media use and sleep, to date no studies have compared diff…
Out-Party Cues and Factual Beliefs in an Era of Negative Partisanship
The rise of negative partisanship raises the possibility that perceptions of what the partisan out-group believes on a factual matter could serve as a cue for one’s own factual beliefs. In the current paper, we present the results of an online experiment using a sample of self-identified conservatives and liberals on Amazon’s Mechanical Turk platform. Across several statements on various political issues, participants were randomly assigned to re…
Flooding the Zone
Much scholarly attention has been paid to the effects of misinformation on beliefs and attitudes, but rarely have studies investigated potential downstream effects of misinformation exposure on belief judgments involving subsequent factual statements. Drawing from work on anchoring-and-adjustment and defensive reasoning, this study examines how exposure to initial falsehoods that vary in terms of their plausibility shapes subsequent belief judgme…
Temporal Distance and Descriptive Norms on Environmental Behaviors
Rapid urbanization has beset sustainable consumption. Although many countries are increasingly taking pro-environmental stances, most countries continue to have a low recycling rate and a high littering rate. This study examines the effect of temporal distance as a part of Construal-Level Theory and descriptive norms on pro- and contra-environmental behaviors (i.e., recycling and littering) cross-culturally. Participants were recruited from the U…
Strip cultures
Questions about why Las Vegas is attractive to consumers and what it signifies in our society and culture have interested many consumer culture researchers, who have approached these questions from
Living a theme
Based on previous studies and theses developed on the subject by scholars from different disciplines, the authors investigate (1) if thematization is a phenomenon of our time or if it has been around for a long time, and (2) laypersons’ thoughts and feelings about thematization compared to the academic perspective. To understand the phenomenon, this article explores the construction and features of themed environments, such as Las Vegas, theme pa…
Symbolic and Experiential Consumption of Body in Virtual Worlds
This study examines the symbolic meanings of the body concept in a virtual world called Second Life (SL). Using audio-visual approach to netnography, we investigate the ways in which consumers are involved in SL, the meanings attached to their avatars, the process of (re)constructing their avatars, and the experiences lived through their avatars. In light of our findings, we draw attention to the conceptualization of body as experience, which bri…
Living a theme
Based on previous studies and theses developed on the subject by scholars from different disciplines, the authors investigate (1) if thematization is a phenomenon of our time or if it has been around for a long time, and (2) laypersons’ thoughts and feelings about thematization compared to the academic perspective. To understand the phenomenon, this article explores the construction and features of themed environments, such as Las Vegas, theme pa…
Boundaries on a binge
Binge-watching is often studied in research, and discussed in lay writings, under the assumption that it is a maladaptive and problematic behavior. However, as with all media use, there are circumstances in which binge-watching may be functional for an individual. This paper explores the role of intentionality-defined as the extent to which a viewing session was planned and executed as planned-in differentiating problematic from unproblematic bin…
Flooding the Zone
Much scholarly attention has been paid to the effects of misinformation on beliefs and attitudes, but rarely have studies investigated potential downstream effects of misinformation exposure on belief judgments involving subsequent factual statements. Drawing from work on anchoring-and-adjustment and defensive reasoning, this study examines how exposure to initial falsehoods that vary in terms of their plausibility shapes subsequent belief judgme…
Watching one more episode and reading one more chapter
Out-Party Cues and Factual Beliefs in an Era of Negative Partisanship
The rise of negative partisanship raises the possibility that perceptions of what the partisan out-group believes on a factual matter could serve as a cue for one’s own factual beliefs. In the current paper, we present the results of an online experiment using a sample of self-identified conservatives and liberals on Amazon’s Mechanical Turk platform. Across several statements on various political issues, participants were randomly assigned to re…
Symbolic and Experiential Consumption of Body in Virtual Worlds
This study examines the symbolic meanings of the body concept in a virtual world called Second Life (SL). Using audio-visual approach to netnography, we investigate the ways in which consumers are involved in SL, the meanings attached to their avatars, the process of (re)constructing their avatars, and the experiences lived through their avatars. In light of our findings, we draw attention to the conceptualization of body as experience, which bri…
Living a theme
Based on previous studies and theses developed on the subject by scholars from different disciplines, the authors investigate (1) if thematization is a phenomenon of our time or if it has been around for a long time, and (2) laypersons’ thoughts and feelings about thematization compared to the academic perspective. To understand the phenomenon, this article explores the construction and features of themed environments, such as Las Vegas, theme pa…
Strip cultures
Questions about why Las Vegas is attractive to consumers and what it signifies in our society and culture have interested many consumer culture researchers, who have approached these questions from
Temporal Distance and Descriptive Norms on Environmental Behaviors
Rapid urbanization has beset sustainable consumption. Although many countries are increasingly taking pro-environmental stances, most countries continue to have a low recycling rate and a high littering rate. This study examines the effect of temporal distance as a part of Construal-Level Theory and descriptive norms on pro- and contra-environmental behaviors (i.e., recycling and littering) cross-culturally. Participants were recruited from the U…
Digital Siege
All night long
Media use appears to adversely affect sleep quality. Yet, findings remain inconsistent based on medium, duration, and manner of use. Given the recent, widespread rise in consumption of video-on-demand services and social media platforms, problematic use of these media has become of interest to media and sleep researchers. Although research has looked at the correlation between problematic media use and sleep, to date no studies have compared diff…
Out-Party Cues and Factual Beliefs in an Era of Negative Partisanship
The rise of negative partisanship raises the possibility that perceptions of what the partisan out-group believes on a factual matter could serve as a cue for one’s own factual beliefs. In the current paper, we present the results of an online experiment using a sample of self-identified conservatives and liberals on Amazon’s Mechanical Turk platform. Across several statements on various political issues, participants were randomly assigned to re…
Flooding the Zone
Much scholarly attention has been paid to the effects of misinformation on beliefs and attitudes, but rarely have studies investigated potential downstream effects of misinformation exposure on belief judgments involving subsequent factual statements. Drawing from work on anchoring-and-adjustment and defensive reasoning, this study examines how exposure to initial falsehoods that vary in terms of their plausibility shapes subsequent belief judgme…
What should I believe? A conjoint analysis of the influence of message characteristics on belief in, perceived credibility of, and intent to share political posts
Research on misinformation and misperceptions often investigates claims that have already reached a critical mass, resulting in little understanding of why certain claims gain widespread belief while others fall into obscurity. Here we consider how various message features factor into why certain claims are more likely to be believed, perceived as credible, and shared with others. Using a conjoint experiment, we randomly assigned participants (N …
Seeking Spoilage
Two experiments examined whether perceived content challenge, self-control, and trait variables predicted participants’ choice of a spoiled/unspoiled movie review. Study 1 found that perceived content challenge influenced spoiler selection as a function of need for cognition. Self-control had no effect. In Study 2, participants chose spoilers when content was perceived to be cognitively challenging but not affectively challenging. Need for affect…
Can’t stop thinking about Star Wars and The Office
Retrospective imaginative involvement (RII) is a concept that encapsulates how audiences reflect back on a narrative’s characters and events after the story has ended. The current study aims to explicate the antecedents of RII in order to provide initial steps toward creating a theory of RII. Through two studies, we tested the role of familiarity, traits (e.g., curiosity), entertainment experiences broadly (e.g., parasocial relationships), and co…
Assessing the Potential of Partisan Group Cues in Promoting Accurate Beliefs
Recent work on misinformation has indicated a role for social and group-based factors in shaping people’s beliefs on factual matters, suggesting that communicators might be able to leverage social cues in messages aimed at promoting more accurate beliefs. To test this possibility, we conducted an online experiment (N = 605) to assess whether partisan in-group cues across several factual claims are effective in either promoting more accurate belie…
The effects of self-viewing in video chat during interpersonal work conversations
With the growing use of video chat in daily life, it is critical to understand how visual communication channels affect interpersonal relationships. A potentially important feature that distinguishes video chats from face-to-face interactions is the communicators’ ability to see themselves during the interaction. Our purpose was to determine the effects of self-viewing on the process and outcome of a workplace confrontation. A dyadic experiment w…
Computationally modeling mood management theory
Mood management theory (MMT) hypothesizes that people select entertainment content to maintain affective homeostasis. However, this hypothesis lacks a formal quantification of each affective attributes’ separate impact on an individual’s media content selection, as well as an integrated cognitive mechanism explaining media selection. Here we present a computational decision-making model that mathematically formalizes this affective media decision…
Binge-watching to feel better
Differences Among Korean Women Attending Women’s Schools and Coed Schools
By looking at the relationship between workplace culture and gender identity, this research examines ways to potentially improve women’s satisfaction and perceptions of female workers in this presently disadvantageous work environment in Korea. Drawing from previous criticism for having prioritized inter-group processes over particular social identities, this research uses Social Identity Theory as the main theoretical framework in two studies to…
Boundaries on a binge
Binge-watching is often studied in research, and discussed in lay writings, under the assumption that it is a maladaptive and problematic behavior. However, as with all media use, there are circumstances in which binge-watching may be functional for an individual. This paper explores the role of intentionality-defined as the extent to which a viewing session was planned and executed as planned-in differentiating problematic from unproblematic bin…
Is Bedtime Media Use Good or Bad? A Competitive Analysis Between the Sleep Displacement Hypothesis and the Media Recovery Hypothesis
Bedtime media use is often maligned in research and pop culture. However, the evidence for the relationship between bedtime media use and sleep for adults has been mixed – sometimes sleep quality is negatively affected by media use, sometimes it is positively affected. Competing explanations include the sleep displacement hypothesis (i.e. media use leads to later sleep onset, less total sleep, and lower sleep quality) and the media recovery hypot…
Testing the Effect of Sending an Evaluative Message on Perceiving Others in Computer-Mediated Communication
Interpersonal mediated communication research has demonstrated that exchanging cues during online interactions can change message receivers’ perception of the senders in socially desirable ways. Building from previous self-transformative work, this work explores how perceptions of others are also shaped by the messages we write evaluating others. More specifically, the research examines the effects of sending different types of evaluative message…
Intellectual television harms relaxation, games help us detach? Different attributes of bedtime media are associated with multiple types of recovery
People use media in a variety of ways, including as a tool for recovery after stress and strain. This study examines how different kinds of media can support recovery outcomes (like relaxation), and how guilt about media use can negatively impact the potential positive effects of use. This helps us better understand how people use media and which kinds of media may be most useful for self-regulation in daily life
Watching one more episode and reading one more chapter
Psychology (19 obras) · Social Psychology (13 obras) · Computer Science (10 obras) · Media Influence and Health (8 obras) · Political science (6 obras) · Social Psychology (6 obras) · Impact of Technology on Adolescents (5 obras) · Sociology (5 obras) · Advertising (4 obras) · Art (4 obras)