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Tijs Rotsaert

Datos Biográficos

ID6508727
NOMBRETijs Rotsaert
NOMBRESTijs
APELLIDORotsaert
FIRMAROTSAERT T
AFILIACIONESGhent University
ORCID0000-0001-7946-2096
VERIFICADOSí
TOTAL DE OBRAS12
TOTAL DE CITAS0
TOTAL COMO AUTOR12
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2017
AÑO MÁS RECIENTE DE PUBLICACIÓN2026
ÍNDICE H0
  • Play-Based Learning in Early Childhood Education

    Open Access•Aregash Hassen Mohammed, Berhanu Nigussie et al.•ARTICLE•Early Childhood Education Journal•2026

  • Mapping teacher education strategies to develop digital competence targets

    Open Access•Els Tanghe, Katie Goeman et al.•ARTICLE•Computers & Education•2026

  • Collaborative Design Through Authentic Design Challenges

    Open Access•Bram Cabbeke, Britt Adams et al.•ARTICLE•Education Sciences•2025

    Collaborative design is recognized as a promising approach to strengthening preservice teachers’ digital competence, yet its potential when design tasks approximate the complexities of classroom practice remains underexplored. This mixed-methods study investigated a Synthesis of Qualitative Evidence (SQD)-aligned collaborative design course in which 23 final-year preservice secondary mathematics teachers, organized in six teams, spent ten weeks d…

  • A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self‐Efficacy

    Open Access•Carl Boel, Tijs Rotsaert et al.•ARTICLE•Journal of Computer Assisted…•2025

  • Fostering pre-service teachers' classroom management knowledge, self-efficacy, and professional vision

    Open Access•Christopher Neil Prilop, Tijs Rotsaert et al.•ARTICLE•Teaching and Teacher Education•2025•Referencias: 9

    This study examines how concise (CG) versus elaborate expert feedback (IG) in online video analysis impacts pre-service teachers' knowledge, self-efficacy, and professional vision of classroom management. CG participants showed greater improvement in professional vision than IG participants. Participants’ knowledge only improved in the IG. Feedback perceptions fully mediated the association between feedback content and self-efficacy development. …

  • Designing Dialogic Peer Feedback in Collaborative Learning

    Open Access•Amber Van Hoe, Joel Wiebe et al.•ARTICLE•Education Sciences•2024

    As technology continues to reshape education, the integration of peer feedback (PF) is increasingly recognized as a key element in promoting student collaboration and learning. This design study tracks the development and implementation of the Thinq Tank tool, which is aimed at facilitating dialogic PF within computer-supported collaborative-inquiry learning (CSCiL) environments. The research was conducted through three design iterations, compari…

  • Supporting students’ basic psychological needs and satisfaction in a blended learning environment through learning analytics

    Open Access•Elise Ameloot, Tijs Rotsaert et al.•ARTICLE•Computers & Education•2024

  • Supporting Teacher Redesign Teams

    Open Access•Loulou Detienne, Tijs Rotsaert et al.•ARTICLE•SAGE Open•2023

    In order to achieve educational changes, professional development initiatives are needed. Recently more emphasis is placed on methods in which teachers are engaged in collaborative discourse. One potential strategy for this is the use of Teacher redesign Teams (TrDT), in which the support of an academic developer is imperative for its effectiveness. Previous studies show diversified findings on role categorization and role uptake of academic deve…

  • Towards a Framework for a Nation-Wide Implementation of Augmented, Virtual and Mixed Reality in K-12 Technical and Vocational Education

    Open Access•Carl Boel, Kim Dekeyser et al.•ARTICLE•TechTrends•2023•Referencias: 4

    As augmented, virtual and mixed reality have become more user-friendly and affordable, these technologies gained increasing interest from education. Teachers all over the world are triggered by the perceived benefits and start experimenting. However, teachers encounter obstacles to pursue effective implementation. This paper describes how these obstacles are being tackled in Flanders (Belgium) via a large-scale, nation-wide framework for the impl…

  • The supporting role of learning analytics for a blended learning environment

    Open Access•Elise Ameloot, Tijs Rotsaert et al.•ARTICLE•Journal of Computer Assisted…•2022

  • Peer assessment use, its social nature challenges and perceived educational value

    Open Access•Tijs Rotsaert, Ernesto Panadero et al.•ARTICLE•Studies In Educational Evaluation•2018

  • How do students perceive the educational value of peer assessment in relation to its social nature? A survey study in Flanders

    Open Access•Tijs Rotsaert, Ernesto Panadero et al.•ARTICLE•Studies In Educational Evaluation•2017

Sin obras prominentes en esta página.

  • How do students perceive the educational value of peer assessment in relation to its social nature? A survey study in Flanders

    Open Access•Tijs Rotsaert, Ernesto Panadero et al.•ARTICLE•Studies In Educational Evaluation•2017

  • Peer assessment use, its social nature challenges and perceived educational value

    Open Access•Tijs Rotsaert, Ernesto Panadero et al.•ARTICLE•Studies In Educational Evaluation•2018

  • The supporting role of learning analytics for a blended learning environment

    Open Access•Elise Ameloot, Tijs Rotsaert et al.•ARTICLE•Journal of Computer Assisted…•2022

  • Supporting Teacher Redesign Teams

    Open Access•Loulou Detienne, Tijs Rotsaert et al.•ARTICLE•SAGE Open•2023

    In order to achieve educational changes, professional development initiatives are needed. Recently more emphasis is placed on methods in which teachers are engaged in collaborative discourse. One potential strategy for this is the use of Teacher redesign Teams (TrDT), in which the support of an academic developer is imperative for its effectiveness. Previous studies show diversified findings on role categorization and role uptake of academic deve…

  • Towards a Framework for a Nation-Wide Implementation of Augmented, Virtual and Mixed Reality in K-12 Technical and Vocational Education

    Open Access•Carl Boel, Kim Dekeyser et al.•ARTICLE•TechTrends•2023•Referencias: 4

    As augmented, virtual and mixed reality have become more user-friendly and affordable, these technologies gained increasing interest from education. Teachers all over the world are triggered by the perceived benefits and start experimenting. However, teachers encounter obstacles to pursue effective implementation. This paper describes how these obstacles are being tackled in Flanders (Belgium) via a large-scale, nation-wide framework for the impl…

  • Designing Dialogic Peer Feedback in Collaborative Learning

    Open Access•Amber Van Hoe, Joel Wiebe et al.•ARTICLE•Education Sciences•2024

    As technology continues to reshape education, the integration of peer feedback (PF) is increasingly recognized as a key element in promoting student collaboration and learning. This design study tracks the development and implementation of the Thinq Tank tool, which is aimed at facilitating dialogic PF within computer-supported collaborative-inquiry learning (CSCiL) environments. The research was conducted through three design iterations, compari…

  • Supporting students’ basic psychological needs and satisfaction in a blended learning environment through learning analytics

    Open Access•Elise Ameloot, Tijs Rotsaert et al.•ARTICLE•Computers & Education•2024

  • Collaborative Design Through Authentic Design Challenges

    Open Access•Bram Cabbeke, Britt Adams et al.•ARTICLE•Education Sciences•2025

    Collaborative design is recognized as a promising approach to strengthening preservice teachers’ digital competence, yet its potential when design tasks approximate the complexities of classroom practice remains underexplored. This mixed-methods study investigated a Synthesis of Qualitative Evidence (SQD)-aligned collaborative design course in which 23 final-year preservice secondary mathematics teachers, organized in six teams, spent ten weeks d…

  • A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self‐Efficacy

    Open Access•Carl Boel, Tijs Rotsaert et al.•ARTICLE•Journal of Computer Assisted…•2025

  • Fostering pre-service teachers' classroom management knowledge, self-efficacy, and professional vision

    Open Access•Christopher Neil Prilop, Tijs Rotsaert et al.•ARTICLE•Teaching and Teacher Education•2025•Referencias: 9

    This study examines how concise (CG) versus elaborate expert feedback (IG) in online video analysis impacts pre-service teachers' knowledge, self-efficacy, and professional vision of classroom management. CG participants showed greater improvement in professional vision than IG participants. Participants’ knowledge only improved in the IG. Feedback perceptions fully mediated the association between feedback content and self-efficacy development. …

  • Play-Based Learning in Early Childhood Education

    Open Access•Aregash Hassen Mohammed, Berhanu Nigussie et al.•ARTICLE•Early Childhood Education Journal•2026

  • Mapping teacher education strategies to develop digital competence targets

    Open Access•Els Tanghe, Katie Goeman et al.•ARTICLE•Computers & Education•2026

Computer Science (8 obras) · Psychology (8 obras) · Mathematics education (6 obras) · Educational technology (4 obras) · Perception (4 obras) · Qualitative research (4 obras) · Social Psychology (4 obras) · Student Assessment and Feedback (4 obras) · Teacher Education and Leadership Studies (4 obras) · Knowledge management (3 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae