William M Hayes
Datos Biográficos
| ID | 6540801 |
|---|---|
| NOMBRE | William M Hayes |
| NOMBRES | William M |
| APELLIDO | Hayes |
| FIRMA | HAYES W M |
| AFILIACIONES | University of South Carolina |
| ORCID | 0000-0001-5378-656X |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 7 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 7 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2018 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2025 |
| ÍNDICE H | 0 |
Relative Value Encoding in Large Language Models
Abtract In-context learning enables large language models (LLMs) to perform a variety of tasks, including solving reinforcement learning (RL) problems. Given their potential use as (autonomous) decision-making agents, it is important to understand how these models behave in RL tasks and the extent to which they are susceptible to biases. Motivated by the fact that, in humans, it has been widely documented that the value of a choice outcome depend…
Attribute commensurability and context effects in preferential choice
The effect of auditory valence on subsequent visual semantic processing
Effects of blocked versus interleaved training on relative value learning
Testing models of context-dependent outcome encoding in reinforcement learning
Context effects on choice under cognitive load
The effect of active participation on performance and understanding on the Iowa gambling task
The Iowa gambling task (IGT) was developed as a neuropsychological assessment of “real‐life” decision making in a laboratory setting by Bechara, Damasio, Damasio, and Anderson in . The IGT was originally implemented as a manual task during which the participants selected paper cards. The task has since evolved into a computerized assessment tool (Psychological Assessment Resources IGT or PARTMIGT) that uses only virtual cards and reinforcement sc…
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The effect of active participation on performance and understanding on the Iowa gambling task
The Iowa gambling task (IGT) was developed as a neuropsychological assessment of “real‐life” decision making in a laboratory setting by Bechara, Damasio, Damasio, and Anderson in . The IGT was originally implemented as a manual task during which the participants selected paper cards. The task has since evolved into a computerized assessment tool (Psychological Assessment Resources IGT or PARTMIGT) that uses only virtual cards and reinforcement sc…
Context effects on choice under cognitive load
The effect of auditory valence on subsequent visual semantic processing
Effects of blocked versus interleaved training on relative value learning
Testing models of context-dependent outcome encoding in reinforcement learning
Relative Value Encoding in Large Language Models
Abtract In-context learning enables large language models (LLMs) to perform a variety of tasks, including solving reinforcement learning (RL) problems. Given their potential use as (autonomous) decision-making agents, it is important to understand how these models behave in RL tasks and the extent to which they are susceptible to biases. Motivated by the fact that, in humans, it has been widely documented that the value of a choice outcome depend…
Attribute commensurability and context effects in preferential choice
Cognitive psychology (6 obras) · Computer Science (6 obras) · Psychology (6 obras) · Neural and Behavioral Psychology Studies (5 obras) · Social Psychology (4 obras) · Artificial Intelligence (3 obras) · Behavioral Health and Interventions (3 obras) · Cognition (3 obras) · Context effect (3 obras) · Decision-Making and Behavioral Economics (3 obras)