William Overman
Datos Biográficos
| ID | 6540802 |
|---|---|
| NOMBRE | William Overman |
| NOMBRES | William |
| APELLIDO | Overman |
| FIRMA | OVERMAN W |
| AFILIACIONES | Department of Psychology University of North Carolina—Wilmington Wilmington NC USA |
| VERIFICADO | No |
| TOTAL DE OBRAS | 1 |
| TOTAL DE CITAS | 0 |
| OBRAS COMO AUTOR | 1 |
| OBRAS COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2018 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2018 |
| ÍNDICE H | 0 |
The effect of active participation on performance and understanding on the Iowa gambling task
The Iowa gambling task (IGT) was developed as a neuropsychological assessment of “real‐life” decision making in a laboratory setting by Bechara, Damasio, Damasio, and Anderson in . The IGT was originally implemented as a manual task during which the participants selected paper cards. The task has since evolved into a computerized assessment tool (Psychological Assessment Resources IGT or PARTMIGT) that uses only virtual cards and reinforcement sc…
Sin obras prominentes en esta página.
The effect of active participation on performance and understanding on the Iowa gambling task
The Iowa gambling task (IGT) was developed as a neuropsychological assessment of “real‐life” decision making in a laboratory setting by Bechara, Damasio, Damasio, and Anderson in . The IGT was originally implemented as a manual task during which the participants selected paper cards. The task has since evolved into a computerized assessment tool (Psychological Assessment Resources IGT or PARTMIGT) that uses only virtual cards and reinforcement sc…
Card sorting (1 obra) · Child and Animal Learning Development (1 obra) · Cognition (1 obra) · Cognitive Abilities and Testing (1 obra) · Cognitive psychology (1 obra) · Computer Science (1 obra) · Human–computer interaction (1 obra) · Iowa gambling task (1 obra) · Laptop (1 obra) · Neural and Behavioral Psychology Studies (1 obra)