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Ya-Hui Kuo

Datos Biográficos

ID6592713
NOMBREYa-Hui Kuo
NOMBRESYa-Hui
APELLIDOKuo
FIRMAKUO Y
AFILIACIONESDepartment of Business Administration, Chang Shiu University , Taiwan
ORCID0000-0003-3326-7425
VERIFICADOSí
TOTAL DE OBRAS2
TOTAL DE CITAS2
OBRAS COMO AUTOR2
OBRAS COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2013
AÑO MÁS RECIENTE DE PUBLICACIÓN2022
ÍNDICE H1
  • A synthesized retail brand personality framework

    Open Access•Ya-Hui Kuo, Pei-Chiang Wu et al.•ARTICLE•Cross Cultural & Strategic…•2022•Citada por: 1•Referencias: 8

    Purpose The purpose of this study was to develop a synthesized retail brand personality scale (RBPS) framework across retail formats. This research also addresses cultural differences by applying an emic-etic approach to scale development with United States (US) and Taiwanese samples. Design/methodology/approach After two focus group interviews and a pretest were conducted in both Taiwan and the US, a main test was conducted on consumer samples i…

  • The Effect of Web-based Training on Hospitality Students’ Internship Learning

    Open Access•Cheng-Jui Tseng, Ya-Hui Kuo•ARTICLE•The Anthropologist•2013•Citada por: 1

    The hotel industry is operating in a highly competitive environment. For tourist hotels, one of the best ways to enhance the competitiveness is to provide immediate and effective interns training. Through the webbased computer assisted learning, intern students’ training costs can be substantially reduced. In this study, the researchers evaluated “learning motivation”, “learning attitude”, and “learning effectiveness” of test subjects that were s…

  • A synthesized retail brand personality framework

    Open Access•Ya-Hui Kuo, Pei-Chiang Wu et al.•ARTICLE•Cross Cultural & Strategic…•2022•Citada por: 1•Referencias: 8

    Purpose The purpose of this study was to develop a synthesized retail brand personality scale (RBPS) framework across retail formats. This research also addresses cultural differences by applying an emic-etic approach to scale development with United States (US) and Taiwanese samples. Design/methodology/approach After two focus group interviews and a pretest were conducted in both Taiwan and the US, a main test was conducted on consumer samples i…

  • The Effect of Web-based Training on Hospitality Students’ Internship Learning

    Open Access•Cheng-Jui Tseng, Ya-Hui Kuo•ARTICLE•The Anthropologist•2013•Citada por: 1

    The hotel industry is operating in a highly competitive environment. For tourist hotels, one of the best ways to enhance the competitiveness is to provide immediate and effective interns training. Through the webbased computer assisted learning, intern students’ training costs can be substantially reduced. In this study, the researchers evaluated “learning motivation”, “learning attitude”, and “learning effectiveness” of test subjects that were s…

  • The Effect of Web-based Training on Hospitality Students’ Internship Learning

    Open Access•Cheng-Jui Tseng, Ya-Hui Kuo•ARTICLE•The Anthropologist•2013•Citada por: 1

    The hotel industry is operating in a highly competitive environment. For tourist hotels, one of the best ways to enhance the competitiveness is to provide immediate and effective interns training. Through the webbased computer assisted learning, intern students’ training costs can be substantially reduced. In this study, the researchers evaluated “learning motivation”, “learning attitude”, and “learning effectiveness” of test subjects that were s…

  • A synthesized retail brand personality framework

    Open Access•Ya-Hui Kuo, Pei-Chiang Wu et al.•ARTICLE•Cross Cultural & Strategic…•2022•Citada por: 1•Referencias: 8

    Purpose The purpose of this study was to develop a synthesized retail brand personality scale (RBPS) framework across retail formats. This research also addresses cultural differences by applying an emic-etic approach to scale development with United States (US) and Taiwanese samples. Design/methodology/approach After two focus group interviews and a pretest were conducted in both Taiwan and the US, a main test was conducted on consumer samples i…

Business (2 obras) · Marketing (2 obras) · Psychology (2 obras) · Advertising (1 obra) · Computer Science (1 obra) · Consumer Behavior in Brand Consumption and Identification (1 obra) · Consumer Retail Behavior Studies (1 obra) · Creativity (1 obra) · Customer Service Quality and Loyalty (1 obra) · Educational Games and Gamification (1 obra)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae