Ching-Yi Lee
Datos Biográficos
| ID | 6606057 |
|---|---|
| NOMBRE | Ching-Yi Lee |
| NOMBRES | Ching-Yi |
| APELLIDO | Lee |
| FIRMA | LEE C |
| AFILIACIONES | Chang Gung University |
| ORCID | 0000-0002-2783-8300 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 5 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 5 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2025 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2026 |
| ÍNDICE H | 0 |
Learning to reflect together
BACKGROUND: Collaborative clinical reasoning (CCR) is essential to safe and effective practice in intensive care units, where decisions are shaped by uncertainty, high cognitive load, and interprofessional dynamics. Although CCR is widely recognised as a collective cognitive process, little is known about how clinicians learn to reason together or how reflective educational interventions may influence the language and social organisation through …
Enhancing medical student skills in dispute prevention through objective structured clinical examinations
BACKGROUND: In the complex and dynamic landscape of healthcare, preventing medical disputes has become a critical aspect of medical practice. Medical disputes often arise from miscommunication, medical errors, or unmet patient expectations, leading to a breakdown in the doctor-patient relationship and potentially resulting in litigation. Despite the growing recognition of the importance of dispute prevention, current medical education often lacks…
Using structured video review guidance to surface interprofessional participation patterns during ward rounds
Do games work? A meta-analytic synthesis of gamified learning for clinical reasoning in medical and allied health education
Gamification is increasingly adopted in health professions education to enhance clinical reasoning, a core competency essential for safe patient care. Although many interventions report positive outcomes, the magnitude and consistency of these effects remain uncertain. This meta-analytic review synthesizes quantitative findings on the effectiveness of gamified learning on clinical reasoning in medical and allied health learners across diverse con…
When I say ‘edutainment’
New in Medical Education: Edutainment isn't just fun—it's a tool to boost engagement, critical thinking & clinical skills. How can we balance learning & entertainment? 🤔🎮📚 #MedEd #Edutainment
Sin obras prominentes en esta página.
When I say ‘edutainment’
New in Medical Education: Edutainment isn't just fun—it's a tool to boost engagement, critical thinking & clinical skills. How can we balance learning & entertainment? 🤔🎮📚 #MedEd #Edutainment
Learning to reflect together
BACKGROUND: Collaborative clinical reasoning (CCR) is essential to safe and effective practice in intensive care units, where decisions are shaped by uncertainty, high cognitive load, and interprofessional dynamics. Although CCR is widely recognised as a collective cognitive process, little is known about how clinicians learn to reason together or how reflective educational interventions may influence the language and social organisation through …
Enhancing medical student skills in dispute prevention through objective structured clinical examinations
BACKGROUND: In the complex and dynamic landscape of healthcare, preventing medical disputes has become a critical aspect of medical practice. Medical disputes often arise from miscommunication, medical errors, or unmet patient expectations, leading to a breakdown in the doctor-patient relationship and potentially resulting in litigation. Despite the growing recognition of the importance of dispute prevention, current medical education often lacks…
Using structured video review guidance to surface interprofessional participation patterns during ward rounds
Do games work? A meta-analytic synthesis of gamified learning for clinical reasoning in medical and allied health education
Gamification is increasingly adopted in health professions education to enhance clinical reasoning, a core competency essential for safe patient care. Although many interventions report positive outcomes, the magnitude and consistency of these effects remain uncertain. This meta-analytic review synthesizes quantitative findings on the effectiveness of gamified learning on clinical reasoning in medical and allied health learners across diverse con…
Simulation-Based Education in Healthcare (4 obras) · MEDLINE (3 obras) · Qualitative research (3 obras) · Clinical Reasoning and Diagnostic Skills (2 obras) · Interprofessional Education and Collaboration (2 obras) · Psychological intervention (2 obras) · Active listening (1 obras) · Certainty (1 obras) · Clinical judgment (1 obras) · Clinical study design (1 obras)