K Nixon
Datos Biográficos
| ID | 6634852 |
|---|---|
| NOMBRE | K Nixon |
| NOMBRES | K |
| APELLIDO | Nixon |
| FIRMA | NIXON K |
| VERIFICADO | No |
| TOTAL DE OBRAS | 3 |
| TOTAL DE CITAS | 2 |
| TOTAL COMO AUTOR | 3 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 1980 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2002 |
| ÍNDICE H | 1 |
The Everyday Occurrence
This article reports the results of qualitative interviews with 47 women involved in prostitution from three western Canadian provinces. More than two thirds of the women had become involved at age 15 or younger. The respondents described high rates of violence perpetrated against them. They reported considerable childhood sexual abuse, most often by a family member or by caretakers while they were living in foster care or group homes. The young …
Videogames, Aggression, and Self-Esteem
A survey was administered to 153 sixth through twelfth graders. It included items on videogame play plus self-esteem and aggression scales. Teachers also rated the children on self-esteem and aggression. Amount of videogame play correlated with aggression and not with self-esteem. About 4796 of the sample said some videogames might foster anger or aggression. Among other results was evidence that boys play videogames more than girls and are more …
A Guide to the Literature on Aggressive Behavior
The Everyday Occurrence
This article reports the results of qualitative interviews with 47 women involved in prostitution from three western Canadian provinces. More than two thirds of the women had become involved at age 15 or younger. The respondents described high rates of violence perpetrated against them. They reported considerable childhood sexual abuse, most often by a family member or by caretakers while they were living in foster care or group homes. The young …
A Guide to the Literature on Aggressive Behavior
Videogames, Aggression, and Self-Esteem
A survey was administered to 153 sixth through twelfth graders. It included items on videogame play plus self-esteem and aggression scales. Teachers also rated the children on self-esteem and aggression. Amount of videogame play correlated with aggression and not with self-esteem. About 4796 of the sample said some videogames might foster anger or aggression. Among other results was evidence that boys play videogames more than girls and are more …
The Everyday Occurrence
This article reports the results of qualitative interviews with 47 women involved in prostitution from three western Canadian provinces. More than two thirds of the women had become involved at age 15 or younger. The respondents described high rates of violence perpetrated against them. They reported considerable childhood sexual abuse, most often by a family member or by caretakers while they were living in foster care or group homes. The young …
Psychology (3 obras) · Human Factors and Ergonomics (2 obras) · Human Factors and Ergonomics (2 obras) · Injury prevention (2 obras) · Medical emergency (2 obras) · Medicine (2 obras) · Occupational safety and health (2 obras) · Pathology (2 obras) · Poison control (2 obras) · Suicide prevention (2 obras)