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Henry Adeyemi Aluko

Datos Biográficos

ID6768374
NOMBREHenry Adeyemi Aluko
NOMBRESHenry Adeyemi
APELLIDOAluko
FIRMAALUKO H A
AFILIACIONESYork St John University
ORCID0000-0002-7282-5306
VERIFICADOSí
TOTAL DE OBRAS2
TOTAL DE CITAS0
TOTAL COMO AUTOR2
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2024
AÑO MÁS RECIENTE DE PUBLICACIÓN2026
ÍNDICE H0
  • Perceived AI-driven virtual reality learning

    Henry Adeyemi Aluko•ARTICLE•International Journal of…•2026

    Purpose This study examined how perceived immersive involvement, student engagement, gamified motivation and knowledge retention are influenced within artificial intelligence (AI)-enabled virtual reality (VR) learning in higher education. Rather than evaluating a functional AI-VR system, the study investigates learners' reported experiences and expectations of AI-supported immersive environments. Guided by the immersive engagement and motivation …

  • Transforming Voter Behaviour in Nigeria’s South-East Region

    Open Access•Sunday Odo Nwangbo, Ifeoma Loretto Nnaji et al.•ARTICLE•Journal of African American Studies•2024•Referencias: 19

Sin obras prominentes en esta página.

  • Transforming Voter Behaviour in Nigeria’s South-East Region

    Open Access•Sunday Odo Nwangbo, Ifeoma Loretto Nnaji et al.•ARTICLE•Journal of African American Studies•2024•Referencias: 19

  • Perceived AI-driven virtual reality learning

    Henry Adeyemi Aluko•ARTICLE•International Journal of…•2026

    Purpose This study examined how perceived immersive involvement, student engagement, gamified motivation and knowledge retention are influenced within artificial intelligence (AI)-enabled virtual reality (VR) learning in higher education. Rather than evaluating a functional AI-VR system, the study investigates learners' reported experiences and expectations of AI-supported immersive environments. Guided by the immersive engagement and motivation …

Development economics (1 obras) · Economic geography (1 obras) · Economic growth (1 obras) · Economics (1 obras) · Educational Games and Gamification (1 obras) · Electoral Systems and Political Participation (1 obras) · Experiential learning (1 obras) · Higher education (1 obras) · Mediation (1 obras) · Motivation and Self-Concept in Sports (1 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae