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Loredana Marchica

Datos Biográficos

ID7841597
NOMBRELoredana Marchica
NOMBRESLoredana
APELLIDOMarchica
FIRMAMARCHICA L
AFILIACIONESMcGill University
ORCID0000-0002-5321-0058
VERIFICADOSí
TOTAL DE OBRAS5
TOTAL DE CITAS0
TOTAL COMO AUTOR5
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2015
AÑO MÁS RECIENTE DE PUBLICACIÓN2021
ÍNDICE H0
  • Between two worlds

    Open Access•Loredana Marchica, Jérémie Richard et al.•ARTICLE•Journal of Behavioral Addictions•2021

  • Bullying Victimization and Problem Video Gaming

    Open Access•Jérémie Richard, Loredana Marchica et al.•ARTICLE•International Journal of…•2021

    Results suggest that different types of bullying victimization are differentially associated with PVG, with mental health symptoms significantly mediating this relationship

  • Exploring Differences Among Video Gamers With and Without Depression

    Open Access•Loredana Marchica, Loredana A Marchica et al.•ARTICLE•Cyberpsychology Behavior and…•2020

    Video games are a leisure activity with mass appeal for individuals of all ages. However, for some individuals, playing video games may become problematic and addictive, resulting in negative consequences affecting their physical, social, and psychological well-being. Internet gaming disorder (IGD) has estimated prevalence rates of around 3 percent and has been strongly associated with several psychopathologies, including depression. Given that e…

  • Adverse Childhood Experiences and Addictive Behaviors in Adolescence

    Open Access•Loredana Marchica, Loredana A Marchica et al.•ARTICLE•International Journal of Mental…•2020

  • Fantasy Sports

    Open Access•Loredana Marchica, Jeffrey Derevensky et al.•ARTICLE•International Journal of Mental…•2015

Sin obras prominentes en esta página.

  • Fantasy Sports

    Open Access•Loredana Marchica, Jeffrey Derevensky et al.•ARTICLE•International Journal of Mental…•2015

  • Exploring Differences Among Video Gamers With and Without Depression

    Open Access•Loredana Marchica, Loredana A Marchica et al.•ARTICLE•Cyberpsychology Behavior and…•2020

    Video games are a leisure activity with mass appeal for individuals of all ages. However, for some individuals, playing video games may become problematic and addictive, resulting in negative consequences affecting their physical, social, and psychological well-being. Internet gaming disorder (IGD) has estimated prevalence rates of around 3 percent and has been strongly associated with several psychopathologies, including depression. Given that e…

  • Adverse Childhood Experiences and Addictive Behaviors in Adolescence

    Open Access•Loredana Marchica, Loredana A Marchica et al.•ARTICLE•International Journal of Mental…•2020

  • Between two worlds

    Open Access•Loredana Marchica, Jérémie Richard et al.•ARTICLE•Journal of Behavioral Addictions•2021

  • Bullying Victimization and Problem Video Gaming

    Open Access•Jérémie Richard, Loredana Marchica et al.•ARTICLE•International Journal of…•2021

    Results suggest that different types of bullying victimization are differentially associated with PVG, with mental health symptoms significantly mediating this relationship

Psychiatry (5 obras) · Psychology (5 obras) · Clinical Psychology (4 obras) · Medicine (4 obras) · Developmental psychology (3 obras) · Impact of Technology on Adolescents (3 obras) · Mental health (3 obras) · Addiction (2 obras) · Anxiety (2 obras) · Clinical Psychology (2 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae