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Jessy Escande

Datos Biográficos

ID807908
NOMBREJessy Escande
NOMBRESJessy
APELLIDOEscande
FIRMAESCANDE J
AFILIACIONESWaseda University
ORCID0000-0002-6021-9261
VERIFICADOSí
TOTAL DE OBRAS2
TOTAL DE CITAS2
OBRAS COMO AUTOR2
OBRAS COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2023
AÑO MÁS RECIENTE DE PUBLICACIÓN2025
ÍNDICE H1
  • The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2025•Citada por: 1•Referencias: 15

    This study investigates how the Irish Dullahan-a headless fairy death messenger-came to be recast as an undead monster in Japanese popular culture. Contrary to the trend of Western tabletop role-playing games playing a central role in similar Japanese reinventions, our analysis reveals that the undead Dullahan was an exception. Instead, we demonstrate how it was shaped by the convergence of foreign influences during the 1980s and 1990s, with a ce…

  • Foreign Yet Familiar

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2023•Citada por: 1•Referencias: 8

    This paper considers J. L. Borges’ Book of Imaginary Beings as a vector for the cultural transfer of folkloric, mythological, religious, and literary motifs from foreign cultures to Japanese video games and collectible card games. My analysis relies upon Michel Espagne’s cultural transfer theories and discusses not only the Book of Imaginary Beings but also other vectors of transfer, such as the roleplaying game Dungeons & Dragons. I focus on fou…

  • The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2025•Citada por: 1•Referencias: 15

    This study investigates how the Irish Dullahan-a headless fairy death messenger-came to be recast as an undead monster in Japanese popular culture. Contrary to the trend of Western tabletop role-playing games playing a central role in similar Japanese reinventions, our analysis reveals that the undead Dullahan was an exception. Instead, we demonstrate how it was shaped by the convergence of foreign influences during the 1980s and 1990s, with a ce…

  • Foreign Yet Familiar

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2023•Citada por: 1•Referencias: 8

    This paper considers J. L. Borges’ Book of Imaginary Beings as a vector for the cultural transfer of folkloric, mythological, religious, and literary motifs from foreign cultures to Japanese video games and collectible card games. My analysis relies upon Michel Espagne’s cultural transfer theories and discusses not only the Book of Imaginary Beings but also other vectors of transfer, such as the roleplaying game Dungeons & Dragons. I focus on fou…

  • Foreign Yet Familiar

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2023•Citada por: 1•Referencias: 8

    This paper considers J. L. Borges’ Book of Imaginary Beings as a vector for the cultural transfer of folkloric, mythological, religious, and literary motifs from foreign cultures to Japanese video games and collectible card games. My analysis relies upon Michel Espagne’s cultural transfer theories and discusses not only the Book of Imaginary Beings but also other vectors of transfer, such as the roleplaying game Dungeons & Dragons. I focus on fou…

  • The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

    Open Access•Jessy Escande•ARTICLE•Games and Culture•2025•Citada por: 1•Referencias: 15

    This study investigates how the Irish Dullahan-a headless fairy death messenger-came to be recast as an undead monster in Japanese popular culture. Contrary to the trend of Western tabletop role-playing games playing a central role in similar Japanese reinventions, our analysis reveals that the undead Dullahan was an exception. Instead, we demonstrate how it was shaped by the convergence of foreign influences during the 1980s and 1990s, with a ce…

Art (2 obras) · Digital Games and Media (2 obras) · Folklore (2 obras) · Literature (2 obras) · Psychology (2 obras) · Sociology (2 obras) · Aesthetics (1 obra) · Artificial Intelligence in Games (1 obra) · Asian Culture and Media Studies (1 obra) · Bestiary (1 obra)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae