Vanessa Wan Sze Cheng
Datos Biográficos
| ID | 822392 |
|---|---|
| NOMBRE | Vanessa Wan Sze Cheng |
| NOMBRES | Vanessa Wan Sze |
| APELLIDO | Cheng |
| FIRMA | CHENG V W S |
| AFILIACIONES | The University of Sydney |
| ORCID | 0000-0001-7203-5972 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 3 |
| TOTAL DE CITAS | 4 |
| TOTAL COMO AUTOR | 3 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2019 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2024 |
| ÍNDICE H | 1 |
Barriers and Opportunities to Improve Healthcare Access for Uninsured Patients at a Student-Run Free Clinic in New Haven, Connecticut
Right Care, First Time
Most mental disorders emerge before the age of 25 years and, if left untreated, have the potential to lead to considerable lifetime burden of disease. Many services struggle to manage high demand and have difficulty matching individuals to timely interventions due to the heterogeneity of disorders. The technological implementation of clinical staging for youth mental health may assist the early detection and treatment of mental disorders. We desc…
A Sense of Belonging
The free-to-play mobile game Pokémon GO's (PGO) use of real-world mapping encourages play in public spaces, opening up the possibility of greater engagement with other players, local communities, and surrounds. This study conducted a series of interviews ( N = 15) and collected online social forum reports of gameplay ( N = 880), in order to determine what the social outcomes of play may be and what mechanisms might be facilitating the social conn…
A Sense of Belonging
The free-to-play mobile game Pokémon GO's (PGO) use of real-world mapping encourages play in public spaces, opening up the possibility of greater engagement with other players, local communities, and surrounds. This study conducted a series of interviews ( N = 15) and collected online social forum reports of gameplay ( N = 880), in order to determine what the social outcomes of play may be and what mechanisms might be facilitating the social conn…
A Sense of Belonging
The free-to-play mobile game Pokémon GO's (PGO) use of real-world mapping encourages play in public spaces, opening up the possibility of greater engagement with other players, local communities, and surrounds. This study conducted a series of interviews ( N = 15) and collected online social forum reports of gameplay ( N = 880), in order to determine what the social outcomes of play may be and what mechanisms might be facilitating the social conn…
Right Care, First Time
Most mental disorders emerge before the age of 25 years and, if left untreated, have the potential to lead to considerable lifetime burden of disease. Many services struggle to manage high demand and have difficulty matching individuals to timely interventions due to the heterogeneity of disorders. The technological implementation of clinical staging for youth mental health may assist the early detection and treatment of mental disorders. We desc…
Barriers and Opportunities to Improve Healthcare Access for Uninsured Patients at a Student-Run Free Clinic in New Haven, Connecticut
Computer Science (2 obras) · Medicine (2 obras) · Psychology (2 obras) · Aesthetics (1 obras) · Alternative medicine (1 obras) · Art (1 obras) · Denial (1 obras) · Digital Games and Media (1 obras) · Digital Mental Health Interventions (1 obras) · Economic and Financial Impacts of Cancer (1 obras)