Kristina Jonas
Datos Biográficos
| ID | 9140802 |
|---|---|
| NOMBRE | Kristina Jonas |
| NOMBRES | Kristina |
| APELLIDO | Jonas |
| FIRMA | JONAS K |
| AFILIACIONES | University of Cologne |
| ORCID | 0000-0002-1067-9139 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 4 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 4 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2014 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2025 |
| ÍNDICE H | 0 |
Bridging the digital disability divide
Purpose The goal of speech-language pathology is to ensure and improve the participation of individuals with speech, language, and communication disorders. Continued digital transformation means more participation occurs through digital media, raising questions about the digital participation of these individuals and the role, content, and framework of speech-language pathology, both of which need proactive discussion. This Perspective Article ou…
Digital Assessment of Acquired Alexia and Agraphia
The digital revolution has created challenges as well as opportunities for people with acquired reading (= alexia) and writing (= agraphia) impairments. Although it is difficult to validly assess written discourse, it is imperative that people with alexia and agraphia (PwAA) receive reliable diagnostics for the following reasons: (1) discourse in written and oral forms is highly relevant to daily interaction and participation, but there are no es…
Evidence for robust abstract syntactic representations in production before age three
This study investigated whether we can find reliable comprehension-to-production syntactic priming effects in children aged 2;0 to 2;11 and how phonological working memory and sentence production skills relate to the syntactic priming process. A finding of reliable syntactic priming effects would provide strong evidence that children’s syntactic representations are abstracted over individual lexical items. To test children at this young age, they…
My Video Game – Erstellung Digitaler Spiele in der Schule unter Berücksichtigung partizipativer Produktionsströmungen
Sin obras prominentes en esta página.
My Video Game – Erstellung Digitaler Spiele in der Schule unter Berücksichtigung partizipativer Produktionsströmungen
Evidence for robust abstract syntactic representations in production before age three
This study investigated whether we can find reliable comprehension-to-production syntactic priming effects in children aged 2;0 to 2;11 and how phonological working memory and sentence production skills relate to the syntactic priming process. A finding of reliable syntactic priming effects would provide strong evidence that children’s syntactic representations are abstracted over individual lexical items. To test children at this young age, they…
Digital Assessment of Acquired Alexia and Agraphia
The digital revolution has created challenges as well as opportunities for people with acquired reading (= alexia) and writing (= agraphia) impairments. Although it is difficult to validly assess written discourse, it is imperative that people with alexia and agraphia (PwAA) receive reliable diagnostics for the following reasons: (1) discourse in written and oral forms is highly relevant to daily interaction and participation, but there are no es…
Bridging the digital disability divide
Purpose The goal of speech-language pathology is to ensure and improve the participation of individuals with speech, language, and communication disorders. Continued digital transformation means more participation occurs through digital media, raising questions about the digital participation of these individuals and the role, content, and framework of speech-language pathology, both of which need proactive discussion. This Perspective Article ou…
Psychology (3 obras) · Assistive Technology in Communication and Mobility (2 obras) · Autism Spectrum Disorder Research (2 obras) · Linguistics (2 obras) · Neurobiology of Language and Bilingualism (2 obras) · Political science (2 obras) · Agraphia (1 obras) · Art (1 obras) · Biology (1 obras) · Cognition (1 obras)