Saltar al contenido principal

ETHNOS_APP

Inicio • Búsqueda • Revistas • Lista 0

Aske Mottelson

Datos Biográficos

ID9493776
NOMBREAske Mottelson
NOMBRESAske
APELLIDOMottelson
FIRMAMOTTELSON A
AFILIACIONESUniversity of Copenhagen
ORCID0000-0003-1827-8513
VERIFICADOSí
TOTAL DE OBRAS3
TOTAL DE CITAS0
OBRAS COMO AUTOR3
OBRAS COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2020
AÑO MÁS RECIENTE DE PUBLICACIÓN2025
ÍNDICE H0
  • Demand characteristics in human–computer experiments

    Open Access•Olga Iarygina, Kasper Hornbæk et al.•ARTICLE•International Journal of…•2025

    Demand characteristics refer to cues that can inform participants in experiments about the hypothesis and influence their behavior. They lead researchers to erroneously infer non-existing effects, undermining the experimental integrity of empirical studies. Furthermore, demand characteristics are considered to mainly effect subjective measures. As a result, demand characteristics often remain uncontrolled in studies involving computers, and in pa…

  • Immersive virtual reality in STEM

    Open Access•Liisalotte Elme, Maria L M Jørgensen et al.•ARTICLE•Educational Technology Research…•2022

  • Investigating the effect of teaching as a generative learning strategy when learning through desktop and immersive VR

    Open Access•Sara Klingenberg, Maria L M Jørgensen et al.•ARTICLE•British Journal of Educational…•2020

    Immersive virtual reality (IVR) simulations for education have been found to increase affective outcomes compared to traditional media, but the effects on learning are mixed. As reflection has previously shown to enhance learning in traditional media, we investigated the efficacy of appropriate reflection exercises for IVR. In a 2 × 2 mixed‐methods experiment, 89 (61 female) undergraduate biochemistry students learned about the electron transport…

Sin obras prominentes en esta página.

  • Investigating the effect of teaching as a generative learning strategy when learning through desktop and immersive VR

    Open Access•Sara Klingenberg, Maria L M Jørgensen et al.•ARTICLE•British Journal of Educational…•2020

    Immersive virtual reality (IVR) simulations for education have been found to increase affective outcomes compared to traditional media, but the effects on learning are mixed. As reflection has previously shown to enhance learning in traditional media, we investigated the efficacy of appropriate reflection exercises for IVR. In a 2 × 2 mixed‐methods experiment, 89 (61 female) undergraduate biochemistry students learned about the electron transport…

  • Immersive virtual reality in STEM

    Open Access•Liisalotte Elme, Maria L M Jørgensen et al.•ARTICLE•Educational Technology Research…•2022

  • Demand characteristics in human–computer experiments

    Open Access•Olga Iarygina, Kasper Hornbæk et al.•ARTICLE•International Journal of…•2025

    Demand characteristics refer to cues that can inform participants in experiments about the hypothesis and influence their behavior. They lead researchers to erroneously infer non-existing effects, undermining the experimental integrity of empirical studies. Furthermore, demand characteristics are considered to mainly effect subjective measures. As a result, demand characteristics often remain uncontrolled in studies involving computers, and in pa…

Computer Science (3 obras) · Educational Games and Gamification (2 obras) · Human–computer interaction (2 obras) · Multimedia (2 obras) · Psychology (2 obras) · Virtual reality (2 obras) · Virtual Reality Applications and Impacts (2 obras) · Visual and Cognitive Learning Processes (2 obras) · Affect (linguistics) (1 obra) · Artificial Intelligence (1 obra)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae