Aesthetics of a Virtual World
Datos Bibliográficos
| ID | 10264352 |
|---|---|
| Autores | Carol Gigliotti (autor de correspondencia) |
| Año | 1995 |
| Volumen | 28 |
| Número | 4 |
| Páginas | 289 |
| Fecha de publicación | 1995-01-01 |
| Peer Reviewed | Sí |
| Open Access | No |
| Tipo | ARTICLE |
| Revista | Leonardo (JOURNAL) |
| Identificadores de la revista | ISSN: 0024-094X • E-ISSN: 1530-9282 |
| Editorial | JSTOR (PUBLISHER) |
| DOI | 10.2307/1576192 |
| OpenAlex | W2329566619 |
| Idioma | EN |
| Citas recibidas | 6 |
| Referencias citadas | 7 |
The author explores the emerging aesthetics of interactive technologies—such as virtual reality, multimedia and telecommunication—and the inherent commitment artists must assume in accepting responsibility for the impact of these aesthetics. By examining connections between ethics and aesthetics throughout Western history, the author attempts to transform the aesthetics of virtual worlds to impact ethical thought. She lists six factors integral to responsible aesthetics in virtual systems: interface, content, environment, perception, performance and plasticity
Aesthetics · Art · Human–computer interaction · Virtual world · Visual arts · Computer Science · Cultural Studies and Postmodernism · Virtual Reality Applications and Impacts · Visual Culture and Art Theory
| Obras citantes distintas | 6 |
|---|---|
| Citas por año | 0,21 |
| Intervalo de citas | 1998 - 2025 (28) |
| Velocidad de citación | recent |
| Altamente citado | No |
| Tipos de cita | Neutras: 3 |