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Over-the-top sport

Live streaming services, changing coverage rights markets and the growth of media sport portals

Datos Bibliográficos

ID11267082
AutoresBrett Hutchins (0000-0002-8505-9620, Monash University, autor de correspondencia), Bo Li (0000-0002-7801-0319, Miami University), David Rowe (0000-0001-7281-903X, Western Sydney University)
Año2019
Volumen41
Número7
Páginas975-994
Fecha de publicación2019-10-01
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaMedia Culture & Society (JOURNAL)
Identificadores de la revistaISSN: 0163-4437 • E-ISSN: 1460-3675
EditorialSAGE Publications (PUBLISHER • US)
DOI10.1177/0163443719857623
OpenAlexW2969368713
IdiomaEN
Citas recibidas57
Referencias citadas35

The growth of over-the-top (OTT) Internet and mobile video streaming services is a major development in the distribution, transmission and consumption of global media sport. Heavily capitalised services such as Tencent Video, DAZN and Amazon Prime Video are intervening in coverage rights markets and changing how live sport is experienced and shared across television, computer, game console, tablet and smartphone screens. This article identifies and analyses six defining characteristics of OTT live sport streaming, and outlines three services (Tencent Video, DAZN and Amazon Prime Video) that operate across Asia, the United Kingdom, Europe, the Americas and Australasia. Its argument is that, first, live sport streaming is a key means by which television content and practices are escaping the boundaries of broadcast media, while also continuing to perpetuate the logics of television coverage and viewing practices. Second, drawing on Amanda D. Lotz’s conceptualisation of portals, it is proposed that these services are establishing new norms concerning how media sport is accessed and curated and, as such, their arrival signals a historic shift in the global marketplace for sport coverage rights and the media systems through which live content circulates

Advertising · Argument (complex analysis · Business · Consumption (sociology · Live Streaming · Media consumption · Multimedia · Political science · Prime time · Sociology · The Internet · Video Streaming · World Wide Web · Computer Science · Digital Games and Media · Sport and Mega-Event Impacts · Sports, Gender, and Society

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Obras citantes distintas57
Citas por año8,14
Intervalo de citas2019 - 2026 (8)
Velocidad de citacióncurrent
Altamente citadoNo
Tipos de citaNeutras: 56
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