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Digital leisure for development

Reframing new media practice in the global South

Datos Bibliográficos

ID11268672
AutoresPayal Arora (0000-0002-3578-340X, Erasmus University Rotterdam, The Netherlands, autor de correspondencia), Nimmi Rangaswamy (0000-0002-6544-5428, Technology for Emerging Markets, Microsoft Research India, India)
Año2013
Volumen35
Número7
Páginas898-905
Fecha de publicación2013-10-01
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaMedia Culture & Society (JOURNAL)
Identificadores de la revistaISSN: 0163-4437 • E-ISSN: 1460-3675
EditorialSAGE Publications (PUBLISHER • US)
DOI10.1177/0163443713495508
OpenAlexW2087785549
IdiomaEN
Citas recibidas17
Referencias citadas23

Photoshopping of newlyweds, downloading the latest movies, teens flirting on social network sites and virtual gaming may seem like typical behavior in the West; yet in the context of a village in Mali or a slum in Mumbai, it is seen as unusual and perhaps an anomaly in their new media practice. In recent years, some studies (Ganesh, 2010; Mitra, 2005; Arora, 2010; 2012; Rangaswamy & Nair, 2012; Kavoori, Chadha & Arceneaux, 2006) have documented these leisure-oriented behaviors in the global south and argued for the need to emphasize and reposition these user practices within larger and contemporary discourses on new media consumption. Yet, for the most part, studies in the field of Information and Communication Technologies for Development (ICT4D) have duly relegated such enactments as anecdotal. This is partly due to the fact that much of this research is driven by development agendas with a strong historical bias towards the socio-economic focus (Burrell & Anderson, 2009). Data that is not directly addressing project-based outcomes is sidelined. However, as emerging economies globalize and urbanize exponentially, and their users become more critical consumers and creative contributors of digital content or ‘prosumers’ (Bruns, 2008) and arguably free laborers (Scholz, 2012) instead of classic development beneficiaries, a paradigm shift is needed in approaching this new media audience with a more open-ended, explorative and pluralistic perspective. Thereby, this commentary piece serves as a call to rethink new media practices in the global south by looking at the implications and impacts of ICTs as leisure (entertainment/pleasure/ play) artifacts in the context of developing economies and emerging markets. We believe this line of inquiry is timely and enables a strategic bridging of the new media studies and development communication domain. Despite studies yielding insightful commentaries on ICTs in this arena, we believe resource constrained environments generating rich usages that are not overtly utilitarian have remained hitherto unexplored. A critical movement is needed among scholars focusing on emerging economies to re-conceptualize the mobilization and serviceability of ICTs to extend beyond a conservative understanding of developmental value. This will help in focusing on the heterogeneous and life enhancing aspects of technological use encompassing both experiential and purposive elements of ICT adoption: their interplay with systematic/systemic ecological constraints to provide an analytical and descriptive study of the technology spectrum and use in these contexts. To illustrate our argument, we offer some critical points of contention that need addressing and new avenues for research if we are to rethink, reframe and refresh our thinking on Web 2.0 enactments in the global south

Cognitive reframing · Context (archaeology · Digital media · Entertainment · Geography · Media studies · Political science · Public relations · Social media · Sociology · ICT Impact and Policies · ICT in Developing Communities · Innovation and Socioeconomic Development · Law · Psychology · Social Psychology

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Obras citantes distintas17
Citas por año1,42
Intervalo de citas2014 - 2026 (13)
Velocidad de citacióncurrent
Altamente citadoNo
Tipos de citaNeutras: 17

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