Fun and Software
Exploring Pleasure, Paradox and Pain in Computing
Datos Bibliográficos
| ID | 19948754 |
|---|---|
| Autores | Olga Goriunova (0000-0002-5159-0894, autor de correspondencia), Bloomsbury Bloomsbury |
| Año | 2014 |
| Fecha de publicación | 2014-01-01 |
| Open Access | No |
| Tipo | BOOK |
| Revista | Fun and Software (SOURCE_BOOK) |
| Editorial | Bloomsbury Academic (PUBLISHER) |
| DOI | 10.5040/9781501300240 |
| OpenAlex | W1904974074 |
| Open Library | OL43130888M |
| ISBN | 9781501300240 |
| Idioma | EN |
| Citas recibidas | 8 |
Fun and Software offers the untold story of fun as constitutive of the culture and aesthetics of computing. Fun in computing is a mode of thinking, making and experiencing. It invokes and convolutes the question of rationalism and logical reason, addresses the sensibilities and experience of computation and attests to its creative drives. By exploring topics as diverse as the pleasure and pain of the programmer, geek wit, affects of play and coding as a bodily pursuit of the unique in recursive structures, Fun and Software helps construct a different point of entry to the understanding of software as culture. Fun is a form of production that touches on the foundations of formal logic and precise notation as well as rhetoric, exhibiting connections between computing and paradox, politics and aesthetics. From the formation of the discipline of programming as an outgrowth of pure mathematics to its manifestation in contemporary and
Aesthetics · Art · Coding (social sciences) · Cognitive science · Construct (python library) · Epistemology · Geek · Human–computer interaction · Multimedia · Notation · Pain and pleasure · Pleasure · Programmer · Programming language · Rhetoric · Social science · Sociology · Artificial Intelligence · Computer Science · Digital Games and Media · Digital Media and Philosophy · Mathematics · Philosophy · Psychology · Software · Computer software · Human factors
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| Obras citantes distintas | 8 |
|---|---|
| Citas por año | 0,8 |
| Intervalo de citas | 2016 - 2024 (9) |
| Velocidad de citación | recent |
| Altamente citado | No |
| Tipos de cita | Neutras: 4 |