Understanding computational thinking in the gameplay of the African Songo board game
Datos Bibliográficos
| ID | 21297724 |
|---|---|
| Autores | Rebecca Yvonne Bayeck (0000-0001-8352-7331, Emma Eccles Jones College of Education Utah State University Logan Utah USA, autor de correspondencia) |
| Año | 2024 |
| Volumen | 55 |
| Número | 1 |
| Páginas | 259-276 |
| Fecha de publicación | 2024-01-01 |
| Peer Reviewed | Sí |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | British Journal of Educational Technology (JOURNAL) |
| Identificadores de la revista | ISSN: 0007-1013 • E-ISSN: 1467-8535 |
| Editorial | Wiley (PUBLISHER • GB) |
| DOI | 10.1111/bjet.13353 |
| OpenAlex | W4381848977 |
| Idioma | EN |
| Citas recibidas | 4 |
| Referencias citadas | 41 |
Computational thinking is a necessary skill for the 21st century. While previously examined in computer‐rich settings, researchers are increasingly studying computational thinking in unplugged environments such as board games. Focusing on the African board game Songo , this study shows that computational thinking practices are embedded in Songo board gameplay and interact with the cultural context. The study also reveals a computing practice peculiar to Songo gameplay, songoputation. This paper suggests that researchers can benefit from exploring computational thinking and computing practices beyond board games in western contexts. Practitioner notes
Computational Thinking · Context (archaeology) · Mathematics education · Computer Science · Educational Games and Gamification · ICT in Developing Communities · Psychology · Teaching and Learning Programming
A validity and reliability study of the computational thinking scales (CTS)
Computational Thinking in Elementary and Secondary Teacher Education
Computational thinking in compulsory education
Culture and Customs of Cameroon
Paper Circuits
Computational Thinking for All
Unplugged Approaches to Computational Thinking
An abductive approach to qualitative built environment research
Computational Thinking in K–12
Strategic games in society
Mathématiques et environnement socio-culturel en Afrique Noire
Positionality
The Intersection of Cultural Context and Research Encounter
| Obras citantes distintas | 4 |
|---|---|
| Citas por año | 2 |
| Intervalo de citas | 2024 - 2026 (3) |
| Velocidad de citación | current |
| Altamente citado | No |
| Tipos de cita | Neutras: 4 |