Programming and 21st century skill development in K ‐12 schools
A multidimensional meta‐analysis
Datos Bibliográficos
| ID | 21499554 |
|---|---|
| Autores | Linlin Hu (0000-0001-6213-8732, Faculty of Education Beijing Normal University Beijing China, autor de correspondencia) |
| Año | 2024 |
| Volumen | 40 |
| Número | 2 |
| Páginas | 610-636 |
| Fecha de publicación | 2024-04-01 |
| Peer Reviewed | Sí |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | Journal of Computer Assisted Learning (JOURNAL) |
| Identificadores de la revista | ISSN: 0266-4909 • E-ISSN: 1365-2729 |
| Editorial | Wiley (PUBLISHER • GB) |
| DOI | 10.1111/jcal.12904 |
| OpenAlex | W4388534002 |
| Idioma | EN |
| Citas recibidas | 15 |
| Referencias citadas | 57 |
Creativity · Mathematics education · Moderation · Social skills · Child Development and Digital Technology · Computer Science · Gender and Technology in Education · Psychology · Social Psychology · Teaching and Learning Programming
Integrating digital tools and constructivist learning
Investigation of Gifted Students’ Views on the Use of Scratch Activities in Science Education
Innovation-driven group composition for effective collaborative programming
Effects of Generative AI-Empowered Collaborative Robot Project-Based Learning on Students’ Learning Achievements and Higher Order Thinking Tendencies in Professional Training
Improving students’ programming performance
Influence of AI literacy and 21st-century skills on the acceptance of generative artificial intelligence among college students
Integrating computational thinking in children aged 3 to 6
Validating a Creative Coding Rubric through expressive activities for elementary grades
Exploring differences in the cognitive and metacognitive scaffolding use of high and low working memory students in block-based programming
Unplugged programming practice in Chinese rural primary schools
Enhancing programming learning with the peer-adaptive-clustering learning approach in virtual learning environments
Exploring characteristics of primary school students’ self-regulated learning (SRL) behaviors in human-GenAI collaborative programming learning environments
Exploring researchers’ artificial intelligence (AI) literacy
ChatGPT in Education
Future-ready skills as catalysts for business competitiveness and growth in Bandung's creative economy
Meta-Analytic Procedures for Social Research
Genetic Epistemology
Coding as a playground
Defining Twenty-First Century Skills
The relation between 21st-century skills and digital skills
A comparative analysis of international frameworks for 21 st century competences
Visual programming languages integrated across the curriculum in elementary school
A systematic review of learning computational thinking through Scratch in K-9
Preferred reporting items for systematic review and meta-analysis protocols (PRISMA-P) 2015
A meta-analysis of the impact of technology on learning effectiveness of elementary students
A validity and reliability study of the computational thinking scales (CTS)
Measuring inconsistency in meta-analyses
Bias in meta-analysis detected by a simple, graphical test
Computational thinking in K-12 education. An insight through meta-analysis
Can computational thinking be improved by using a methodology based on metaphors and scratch to teach computer programming to children
A meta-analysis of teaching and learning computer programming
Computational thinking through unplugged activities in early years of Primary Education
Programming attitudes predict computational thinking
Mapping computational thinking through programming in K-12 education
The effects of coding on children's planning and inhibition skills
Which way of design programming activities is more effective to promote K‐12 students' computational thinking skills? A meta‐analysis
Towards inclusiveness and sustainability of robot programming in early childhood
Engaging Children and Parents to Code Together Using the ScratchJr App
Development of computational thinking, digital competence and 21 st century skills when learning programming in K-9
Computational Thinking in K–12
A power primer
The file drawer problem and tolerance for null results
Can Serious Games Contribute to Developing and Sustaining 21st Century Skills
| Obras citantes distintas | 15 |
|---|---|
| Citas por año | 15 |
| Intervalo de citas | 2025 - 2026 (2) |
| Velocidad de citación | current |
| Altamente citado | No |
| Tipos de cita | Neutras: 14 |