Saltar al contenido principal

ETHNOS_APP

Inicio • Búsqueda • Revistas • Lista 0

AI as a creative partner

A PRISMA review of AI’s role in supporting creativity in education

Datos Bibliográficos

ID22166252
AutoresAlex Urmeneta (Université Côte d'Azur), Margarida Romero (0000-0003-3356-8121, Université Côte d'Azur)
Año2025
Volumen10
Fecha de publicación2025-08-19
Peer ReviewedSí
Open AccessSí
TipoARTICLE
RevistaFrontiers in Education (JOURNAL)
Identificadores de la revistaISSN: 2504-284X • E-ISSN: 2504-284X
EditorialFrontiers Media SA (PUBLISHER • CH)
DOI10.3389/feduc.2025.1602151
OpenAlexW4413303180
IdiomaEN
Citas recibidas3
Referencias citadas32

Creativity is considered an important competency for personal and professional development in the current society. With the integration of artificial intelligence (AI) in education, there is increasing interest in understanding how AI can support the creative process and how its usage in various contexts might affect user agency. Nevertheless, the specific role of AI in the support to the creative process is not clearly identified in the literature. To address this gap, a comprehensive PRISMA review of the existing research explored the different contexts and use cases for AI in support of creativity, identifying 20 articles from the ScienceDirect database after a systematic review of 111 research papers. The 20 selected papers identified 5 primary use cases for AI in support of creativity in educational settings including academic achievement, chatbots, diagnostics and evaluation, and literature reviews and frameworks. Of these use cases, the most common applications of AI tend to occupy a more passive role where it supports brainstorming, creative writing, and adaptive learning systems. In these instances, user agency is considered high as the user is actively leading the process. In situations where AI functions as a co-collaborator, human agency is reduced as AI takes on a more substantial role in the creative process. Domain and context also play a role in how AI is currently supporting creativity in educational settings. Generic domains support divergent thinking while more specific domains may reduce creative possibilities, but provide more structured support in the creative process

Cognitive science · Creativity · Human–computer interaction · Knowledge management · Mathematics education · Cognitive Science and Mapping · Computer Science · Creativity in Education and Neuroscience · Online Learning and Analytics · Psychology · Social Psychology

  • Modeling the factors influencing technology students’ intentions to use AI-driven virtual simulation apps in technical drafting and design education

    Open Access•Milcah R Mangubat, Jivulter C Mangubat et al.•International Journal of…•2026

  • Creativity and writing with generative artificial intelligence in the master’s degree in teacher training

    Open Access•José Rovira-Collado, Sebastián Mira et al.•Frontiers in Education•2025

  • A Rubric-Guided Multimodal Approach Using High-Capacity LLMs Provides Psychometrically Sound Creativity Assessment in Learning Games

    Seyedahmad Rahimi, Hongming Li et al.•Creativity Research Journal•2026

  • The Future of Education and Labor

    Open Access•Gerald Bast, Elias G Carayannis et al.•The Future of Education and Labor•2019

  • The Creative Mind

    Margaret A Boden•The Creative Mind•2004

  • How does generative artificial intelligence impact student creativity?

    Open Access•Sabrina Habib, Thomas Vogel et al.•Journal of Creativity•2024

  • How to properly use the PRISMA Statement

    Open Access•Rafael Sarkis-Onofre, Rafael Sarkis‐Onofre et al.•Systematic Reviews•2021

  • Beyond semantic distance

    Open Access•Peter Organisciak, Acar et al.•Thinking Skills and Creativity•2023

  • Artificial intelligence (AI) literacy education in secondary schools

    Davy Tsz Kit Ng, Jiahong Su et al.•Interactive Learning Environments•2024

  • A systematic literature review of game-based learning in Artificial Intelligence education

    Zehui Zhan, Yao Tong et al.•Interactive Learning Environments•2024

  • Artificial intelligence and human behavioral development

    Open Access•Marco Benvenuti, Angelo Cangelosi et al.•Computers in Human Behavior•2023

  • ChatGPT improves creative problem-solving performance in university students

    Open Access•Marek Urban, Filip Dechterenko et al.•Computers & Education•2024

  • The human-AI dyad

    Open Access•Faith Jeremiah•Futures•2024

Obras citantes distintas3
Citas por año3
Intervalo de citas2025 - 2026 (2)
Velocidad de citacióncurrent
Altamente citadoNo
Tipos de citaNeutras: 3
Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae