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Learners’ Perception Towards Audio–visual (Av) Resources Used in Lecture Classes

Datos Bibliográficos

ID22196435
AutoresVinod Kumar Jain, Ruby Jain (0000-0002-1723-0158, Teerthanker Mahaveer University), Ruby Sharma (0000-0002-7575-3280, Teerthanker Mahaveer University)
Año2023
Volumen4
Número2
Fecha de publicación2023-11-02
Open AccessSí
TipoARTICLE
RevistaShodhKosh: Journal of Visual and Performing Arts (JOURNAL)
Identificadores de la revistaISSN: 2582-7472 • E-ISSN: 2582-7472
EditorialGranthaalayah Publications and Printers (PUBLISHER • IN)
DOI10.29121/shodhkosh.v4.i2.2023.648
OpenAlexW4388230613
IdiomaEN
Citas recibidas4
Referencias citadas6

In the contemporary world, visual elements play a pivotal role due to the prevalence of virtual opportunities and information technology. Consequently, television and videos have not only become sources of entertainment but also tools that are actively harnessed across various domains of human activity, including education. The utilization of audio-visual aids has emerged as the most effective approach for enhancing teaching outcomes and facilitating the optimal dissemination of knowledge. Therefore, it is undeniable that technological devices wield a substantial influence, contributing to a dynamic and impactful information system. This research endeavour aimed to assess the efficacy of audio-visual aids in the educational process at the university level. To achieve this objective, a questionnaire was devised as the primary research instrument for gathering insights from students. The study was conducted within the context of lecture classes in the Moradabad district, UP. A total of one hundred two (102) students took part in the investigation, with male students comprising 47.05% and female students comprising 52.95% of the participant group. The study's findings strongly indicate that the incorporation of audio-visuals as a pedagogical approach stimulates cognitive engagement and enhances the learning environment within a classroom setting

Audio visual · Cognition · Entertainment · Geography · Multimedia · Perception · Visual arts · Computer Science · Digital literacy in education · E-Learning and Knowledge Management · Educational Innovations and Technology · Psychology

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Citas por año2
Intervalo de citas2024 - 2026 (3)
Altamente citadoNo

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