Reflections From Implementing a Virtual Social Innovation Lab
Datos Bibliográficos
| ID | 2411419 |
|---|---|
| Autores | Belinda Li (0000-0003-2512-5689), Tammara Soma (0000-0002-4273-1165), Nadia Springle, Tamara Shulman |
| Año | 2023 |
| Volumen | 22 |
| Fecha de publicación | 2023-10-01 |
| Peer Reviewed | Sí |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | International Journal of Qualitative Methods (JOURNAL) |
| Identificadores de la revista | ISSN: 1609-4069 • E-ISSN: 1609-4069 |
| Editorial | SAGE Publications Inc (PUBLISHER) |
| DOI | 10.1177/16094069221149871 |
| OpenAlex | W4313522012 |
| Idioma | EN |
| Citas recibidas | 1 |
| Referencias citadas | 31 |
Qualitative research methods had to quickly adapt to using online platforms due to the COVID-19 pandemic to limit in-person interactions. Online platforms have been used extensively for interviews and focus groups, but workshops with larger groups requiring more complex interactions have not been widely implemented. This paper presents a case study of a fully virtual social innovation lab on bioplastics packaging, which was adapted from a series of in-person workshops. A positive outcome of the online setting was diversifying the types of participants who could participate. Highly interactive activities such as icebreakers, networking, bricolage, and prototyping were particularly challenging to shift from in-person to online using traditional web conferencing platforms like Zoom. Creative use of online tools, such as Gather.Town and Kahoot!, helped unlock more innovative thinking by employing novel techniques such as gamification. However, challenges such as adapting facilitation for an online environment and exclusion of groups that do not have consistent access to internet and/or computers still need to be addressed. The reflections and lessons learned from this paper can help researchers adapt qualitative methods to virtual environments
Bricolage · Focus group · Multimedia · Sociology · The Internet · World Wide Web · Computer Science · Focus Groups and Qualitative Methods · Innovative Approaches in Technology and Social Development · Participatory Visual Research Methods
From game design elements to gamefulness
Emission reduction potentials for academic conference travel
The Unintended Side Effects of Bioplastics
Translating Co-Design from Face-to-Face to Online
Lessons Learned Using Web Conference Technology for Online Focus Group Interviews
The rise of public sector innovation labs
An Alternative Method of Interviewing
Dilemmas in a general theory of planning
Surmountable Chasms
Skype as a Tool for Qualitative Research Interviews
Zoom Interviews
Conducting Research Using Online Workshops During Covid-19
Reflections on Online Focus Group Research With Low Socio-Economic Status African American Adults During Covid-19
Feasibility of Virtual Focus Groups in Program Impact Evaluation
It's More Complicated Than It Seems
Qualitative Data Collection in an Era of Social Distancing
Using Zoom Videoconferencing for Qualitative Data Collection
Looking at the 'field' through a Zoom lens
| Obras citantes distintas | 1 |
|---|---|
| Citas por año | 1 |
| Intervalo de citas | 2026 - 2026 (1) |
| Velocidad de citación | current |
| Altamente citado | No |
| Tipos de cita | Neutras: 1 |