Saltar al contenido principal

ETHNOS_APP

Inicio • Búsqueda • Revistas • Lista 0

Sustainable Innovations

Bringing Digital Media and Emerging Technologies to the Classroom

Datos Bibliográficos

ID4254909
AutoresDanielle Herro (0000-0002-1268-816X, Clemson University, autor de correspondencia)
Año2015
Volumen54
Número2
Páginas117-127
Fecha de publicación2015-04-03
Open AccessNo
TipoARTICLE
RevistaTheory Into Practice (JOURNAL)
Identificadores de la revistaISSN: 0040-5841 • E-ISSN: 1527-2532
EditorialInforma UK Limited (PUBLISHER • GB)
DOI10.1080/00405841.2015.1010834
OpenAlexW2169731296
IdiomaEN
Citas recibidas3
Referencias citadas7

Because traditional schools struggle to effectively understand, implement, and sustain digital learning initiatives, innovating with digital media in classrooms is a difficult endeavor. Practitioners need examples to better understand conditions necessary to move forward with digital media and learning (DML) in schools. This article provides examples and supports research proposing that context and culture matter when innovating in schools. Three classroom cases using Web 2.0, app development, and game design are discussed, offering educators a pathway to consider similar pedagogical and participatory approaches to foster learning. Classroom contexts, teachers' perspectives, district supports, technical requirements, and scalability are highlighted. The examples suggest innovative DML initiatives can flourish within schools when participants are mindful of context and when a participatory culture is supported (Jenkins, Clinton, Purushotma, Robison, & Weigel, 2006

Citizen journalism · Context (archaeology · Digital media · Educational technology · Engineering ethics · Mathematics education · Media studies · Participatory culture · Participatory design · Pedagogy · Political science · Public relations · Sociology · World Wide Web · Child Development and Digital Technology · Computer Science · Education and Digital Technologies · Engineering · Gender and Technology in Education · Psychology

  • La competencia digital en el docente universitario

    Open Access•Yolvi Ocaña-Fernández, Luis Álex Valenzuela Fernández et al.•Propósitos y Representaciones•2020

  • Engaging in a community of practice in visual arts

    Open Access•Karen Maras, Karen Kriss et al.•International Journal of…•2025

  • Student voices in creative teaching practices with digital media

    Ana Virginia López Fuentes•Ethnography & Education•2024

  • Teacher pedagogical beliefs

    Open Access•Peggy A Ertmer•Educational Technology Research…•2005

  • Rethinking Scale

    Open Access•Cynthia E Coburn•Educational Researcher•2003

  • How Computer Games Help Children Learn

    Open Access•David Williamson Shaffer, D Shaffer et al.•How Computer Games Help Children…•2006

  • Henry Jenkins (2006), Confronting the Challenges of Participatory Culture

    Open Access•Eduardo Di Petta•Comunicação e Sociedade•2010

Citas por año0,5
Intervalo de citas2020 - 2025 (6)
Altamente citadoNo

Herramientas

Abrir DOISci-Hub
Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae