Changing civil servants’ behaviour concerning the opening of governmental data
Evaluating the effect of a game by comparing civil servants’ intentions before and after a game intervention
Datos Bibliográficos
| ID | 9963918 |
|---|---|
| Autores | Fernando Kleiman (0000-0003-3336-3484, Delft University of Technology, the Netherlands, autor de correspondencia), Marijn Janssen (0000-0001-6211-8790, Delft University of Technology, the Netherlands), Suzan Meijer (0000-0003-1126-3781, KTH Royal Institute of Technology), Sebastiaan Meijer (KTH Royal Institute of Technology), J T Jansen (0000-0003-2419-0374, Delft University of Technology), Sylvia JT Jansen (Delft University of Technology, the Netherlands) |
| Año | 2020 |
| Volumen | 88 |
| Número | 4 |
| Páginas | 921-942 |
| Fecha de publicación | 2020-09-30 |
| Open Access | Sí |
| Tipo | ARTICLE |
| Revista | International Review of Administrative Sciences (JOURNAL) |
| Identificadores de la revista | ISSN: 0020-8523 • E-ISSN: 1461-7226 |
| Editorial | SAGE Publishing (PUBLISHER • US) |
| DOI | 10.1177/0020852320962211 |
| OpenAlex | W3091310924 |
| Idioma | EN |
| Citas recibidas | 2 |
| Referencias citadas | 28 |
Open data policies are increasingly being adopted by governments. However, civil servants find it challenging to comply with open data policies. Gaming can help civil servants to practise opening data and can change their behaviour to support the opening of more data. In this article, the effect of playing a game is evaluated in an experiment in which several factors that influence the opening of data are compared before and after the game. The benefits appeared in unexpected ways and areas. Data management, privacy and security knowledge was transferred using the game, the perception of benefits showed significant changes, and behavioural intention was positively affected. Points for practitioners Civil servants’ behaviour influences how public policies are enacted. The release of open data by governments is related by many as crucial for increasing public transparency and civic participation, and generating new economic opportunities. Games can influence the attitude of civil servants and, consequently, change governments’ decisions. Transferring knowledge and providing insights from new experiences can influence civil servants’ attitudes to open data. Moreover, governments can use games to influence civil servants’ attitudes
Business · Civil servants · Civil society · Intervention (counseling · Open government · Perception · Political science · Politics · Public relations · Survey data collection · Transparency (behavior · E-Government and Public Services · Law · Privacy, Security, and Data Protection · Psychology · Public Administration · Technology Adoption and User Behaviour
Social Cognitive Theory and Individual Reactions to Computing Technology
Development of an Instrument to Measure the Perceptions of Adopting an Information Technology Innovation
Encouraging Citizen Adoption of e-Government by Building Trust
Benefits, Adoption Barriers and Myths of Open Data and Open Government
The theory of planned behavior
User Acceptance of Information Technology
Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology
Street-Level Bureaucracy and the Analysis of Urban Reform
Advancing Evaluation Practice With Serious Games
Acceptance and use predictors of open data technologies
On the barriers for local government releasing open data
How social networks affect policy implementation
Open data work
Organizational barriers to transparency
Open government and citizen participation
Investigating the attainment of open government data objectives
Risk Culture in Public and Private Organizations
The Iron Cage Revisited
| Citas por año | 0,4 |
|---|---|
| Intervalo de citas | 2021 - 2024 (4) |
| Altamente citado | No |