Endang Susilawati
Biographic Data
| ID | 10060584 |
|---|---|
| NAME | Endang Susilawati |
| GIVEN NAMES | Endang |
| FAMILY NAME | Susilawati |
| SIGNATURE | SUSILAWATI E |
| AFFILIATIONS | Tanjungpura University |
| ORCID | 0000-0002-6968-6472 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
EFL Students’ Bilingual Community
This research was a sociolinguistic study focusing on bilingualism and language choice involving students from the English Education Study Program (EESP) as participants who were presumably members of a bilingual speech community. The objective of the research was to describe the profile of the bilingual community members with their sociolinguistic background, to analyze the patterns of language choice that occurred, and how they represent the sp…
The Influence of the Three-Step Interview Technique on Students’ Speaking Skill
The capability to speak English is the prime key to being able to master English. Based on an interview between the researchers and the English teacher at school, students could not speak English with their peers or with their English teachers in daily context. Therefore, the researchers offered an alternative technique to aid English instructors by offering a responsive teaching-learning technique, which is the three-step interview technique. Th…
Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning
With the rapid development of technology, Indonesia’s Curriculum demands full support of technology in its implementation. As a result, its incorporation into English language teaching and learning becomes inevitable. One of the ways to incorporate technology in education is by using video games. Thus, this study aimed to develop a Minecraft adventure map as a learning media to support eleventh grade senior high school students’ vocabulary learni…
No prominent works on this page.
Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning
With the rapid development of technology, Indonesia’s Curriculum demands full support of technology in its implementation. As a result, its incorporation into English language teaching and learning becomes inevitable. One of the ways to incorporate technology in education is by using video games. Thus, this study aimed to develop a Minecraft adventure map as a learning media to support eleventh grade senior high school students’ vocabulary learni…
The Influence of the Three-Step Interview Technique on Students’ Speaking Skill
The capability to speak English is the prime key to being able to master English. Based on an interview between the researchers and the English teacher at school, students could not speak English with their peers or with their English teachers in daily context. Therefore, the researchers offered an alternative technique to aid English instructors by offering a responsive teaching-learning technique, which is the three-step interview technique. Th…
EFL Students’ Bilingual Community
This research was a sociolinguistic study focusing on bilingualism and language choice involving students from the English Education Study Program (EESP) as participants who were presumably members of a bilingual speech community. The objective of the research was to describe the profile of the bilingual community members with their sociolinguistic background, to analyze the patterns of language choice that occurred, and how they represent the sp…
EFL/ESL Teaching and Learning (2 works) · Mathematics education (2 works) · Psychology (2 works) · Second Language Learning and Teaching (2 works) · ADDIE Model (1 work) · Adventure (1 work) · Applied Psychology (1 work) · Artificial Intelligence (1 work) · Computer Science (1 work) · Curriculum (1 work)