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Endang Susilawati

Biographic Data

ID10060584
NAMEEndang Susilawati
GIVEN NAMESEndang
FAMILY NAMESusilawati
SIGNATURESUSILAWATI E
AFFILIATIONSTanjungpura University
ORCID0000-0002-6968-6472
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2025
H-INDEX0
  • EFL Students’ Bilingual Community

    Open Access•Endang Susilawati, Eusabinus Bunau•ARTICLE•Indonesian Journal of EFL and…•2025

    This research was a sociolinguistic study focusing on bilingualism and language choice involving students from the English Education Study Program (EESP) as participants who were presumably members of a bilingual speech community. The objective of the research was to describe the profile of the bilingual community members with their sociolinguistic background, to analyze the patterns of language choice that occurred, and how they represent the sp…

  • The Influence of the Three-Step Interview Technique on Students’ Speaking Skill

    Open Access•Oktaviano Devo, Endang Susilawati et al.•ARTICLE•IDEAS Journal on English Language…•2024

    The capability to speak English is the prime key to being able to master English. Based on an interview between the researchers and the English teacher at school, students could not speak English with their peers or with their English teachers in daily context. Therefore, the researchers offered an alternative technique to aid English instructors by offering a responsive teaching-learning technique, which is the three-step interview technique. Th…

  • Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning

    Open Access•Eka Bilanti, Endang Susilawati et al.•ARTICLE•IDEAS Journal on English Language…•2022

    With the rapid development of technology, Indonesia’s Curriculum demands full support of technology in its implementation. As a result, its incorporation into English language teaching and learning becomes inevitable. One of the ways to incorporate technology in education is by using video games. Thus, this study aimed to develop a Minecraft adventure map as a learning media to support eleventh grade senior high school students’ vocabulary learni…

No prominent works on this page.

  • Developing a Minecraft Adventure Map to Support Eleventh Grade Senior High School Students’ Vocabulary Learning

    Open Access•Eka Bilanti, Endang Susilawati et al.•ARTICLE•IDEAS Journal on English Language…•2022

    With the rapid development of technology, Indonesia’s Curriculum demands full support of technology in its implementation. As a result, its incorporation into English language teaching and learning becomes inevitable. One of the ways to incorporate technology in education is by using video games. Thus, this study aimed to develop a Minecraft adventure map as a learning media to support eleventh grade senior high school students’ vocabulary learni…

  • The Influence of the Three-Step Interview Technique on Students’ Speaking Skill

    Open Access•Oktaviano Devo, Endang Susilawati et al.•ARTICLE•IDEAS Journal on English Language…•2024

    The capability to speak English is the prime key to being able to master English. Based on an interview between the researchers and the English teacher at school, students could not speak English with their peers or with their English teachers in daily context. Therefore, the researchers offered an alternative technique to aid English instructors by offering a responsive teaching-learning technique, which is the three-step interview technique. Th…

  • EFL Students’ Bilingual Community

    Open Access•Endang Susilawati, Eusabinus Bunau•ARTICLE•Indonesian Journal of EFL and…•2025

    This research was a sociolinguistic study focusing on bilingualism and language choice involving students from the English Education Study Program (EESP) as participants who were presumably members of a bilingual speech community. The objective of the research was to describe the profile of the bilingual community members with their sociolinguistic background, to analyze the patterns of language choice that occurred, and how they represent the sp…

EFL/ESL Teaching and Learning (2 works) · Mathematics education (2 works) · Psychology (2 works) · Second Language Learning and Teaching (2 works) · ADDIE Model (1 work) · Adventure (1 work) · Applied Psychology (1 work) · Artificial Intelligence (1 work) · Computer Science (1 work) · Curriculum (1 work)

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