Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Tono Viono

Biographic Data

ID10078980
NAMETono Viono
GIVEN NAMESTono
FAMILY NAMEViono
SIGNATUREVIONO T
AFFILIATIONSUniversitas Islam Malang
ORCID0009-0004-2442-4788
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2023
LATEST PUBLICATION YEAR2024
H-INDEX0
  • Strengthening religious moderation awareness among post-conflict students’ through interactive Indonesian language learning

    Open Access•Akhmad Tabrani, Tono Viono•ARTICLE•KEMBARA Journal of Scientific…•2024

    Information and communication technology plays an important role in realizing a society towards sustainable knowledge, but it can also trigger radicalization in socio-cultural life. One of the interventions to learning is done by instilling the value of religious moderation. This research aims to develop interactive gamification multimedia that integrates the concept of religious moderation that will be implemented in learning discussion texts in…

  • Pengembangan e-modul interaktif berbasis gamifikasi pada pembelajaran teks fabel

    Open Access•Khusnul Fatimah, Tono Viono et al.•ARTICLE•DIGLOSIA Jurnal Kajian Bahasa…•2023

    The change in the learning paradigm demands innovation in learning components. Electronic modules can encapsulate innovation regarding input, learning instruments, and facilities. Based on the needs analysis, fable text is essential because it can instill character. This research aims to develop a gamification-based interactive e-module to provide interactivity experience through games for students. The research method used is the Research and De…

  • Language Dromology

    Open Access•Tono Viono, Zully Hijah Yanti AD et al.•ARTICLE•KEMBARA Journal of Scientific…•2023

    In this era, technological developments increasingly show complex influences on cultural discourse due to the tremendous speed of information production. Language as a product of culture is essential as a reflective tool for every social practice. Using abbreviations on social media, Twitter shows a tendency for language acceleration. This study aims to explore some of the emergences of abbreviation forms and patterns on Twitter social media, the…

No prominent works on this page.

  • Pengembangan e-modul interaktif berbasis gamifikasi pada pembelajaran teks fabel

    Open Access•Khusnul Fatimah, Tono Viono et al.•ARTICLE•DIGLOSIA Jurnal Kajian Bahasa…•2023

    The change in the learning paradigm demands innovation in learning components. Electronic modules can encapsulate innovation regarding input, learning instruments, and facilities. Based on the needs analysis, fable text is essential because it can instill character. This research aims to develop a gamification-based interactive e-module to provide interactivity experience through games for students. The research method used is the Research and De…

  • Language Dromology

    Open Access•Tono Viono, Zully Hijah Yanti AD et al.•ARTICLE•KEMBARA Journal of Scientific…•2023

    In this era, technological developments increasingly show complex influences on cultural discourse due to the tremendous speed of information production. Language as a product of culture is essential as a reflective tool for every social practice. Using abbreviations on social media, Twitter shows a tendency for language acceleration. This study aims to explore some of the emergences of abbreviation forms and patterns on Twitter social media, the…

  • Strengthening religious moderation awareness among post-conflict students’ through interactive Indonesian language learning

    Open Access•Akhmad Tabrani, Tono Viono•ARTICLE•KEMBARA Journal of Scientific…•2024

    Information and communication technology plays an important role in realizing a society towards sustainable knowledge, but it can also trigger radicalization in socio-cultural life. One of the interventions to learning is done by instilling the value of religious moderation. This research aims to develop interactive gamification multimedia that integrates the concept of religious moderation that will be implemented in learning discussion texts in…

Computer Science (2 works) · Linguistics (2 works) · Mathematics education (2 works) · Philosophy (2 works) · Psychology (2 works) · ADDIE Model (1 work) · Blockchain Technology in Education and Learning (1 work) · Digital Communication and Language (1 work) · Education and Character Development (1 work) · Educational Methods and Impacts (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae