Nurgul Tokzhigitova
Biographic Data
| ID | 10100644 |
|---|---|
| NAME | Nurgul Tokzhigitova |
| GIVEN NAMES | Nurgul |
| FAMILY NAME | Tokzhigitova |
| SIGNATURE | TOKZHIGITOVA N |
| AFFILIATIONS | Toraighyrov University |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Analyzing the integration of Moocs into educational practice
The massive open online course (MOOC) movement gained particular prominence during the COVID-19 pandemic, serving as a key instrument for knowledge transfer and ensuring the continuity of the educational process. The aim of this study is to identify and analyze faculty attitudes toward the use of the AshykBilim platform. The term «AshykBilim» derived from the Kazakh language, means «Open Education». A total of 28 instructors participated in the s…
Gamified hidden-assessment platform for diagnosing ICT competences and supporting career guidance among Kazakhstani high-school students
Digitization is reshaping Kazakhstan's labor market; yet school-based career guidance still relies on paper inventories that fail to uncover students' latent interests in emerging technology domains. We developed Game for Career Guidance (GCG). This bilingual (web-based) platform combines gamification with hidden assessment to profile upper-secondary pupils' competences in programming, cyber-security, web development, graphics/UX, and computer ar…
No prominent works on this page.
Gamified hidden-assessment platform for diagnosing ICT competences and supporting career guidance among Kazakhstani high-school students
Digitization is reshaping Kazakhstan's labor market; yet school-based career guidance still relies on paper inventories that fail to uncover students' latent interests in emerging technology domains. We developed Game for Career Guidance (GCG). This bilingual (web-based) platform combines gamification with hidden assessment to profile upper-secondary pupils' competences in programming, cyber-security, web development, graphics/UX, and computer ar…
Analyzing the integration of Moocs into educational practice
The massive open online course (MOOC) movement gained particular prominence during the COVID-19 pandemic, serving as a key instrument for knowledge transfer and ensuring the continuity of the educational process. The aim of this study is to identify and analyze faculty attitudes toward the use of the AshykBilim platform. The term «AshykBilim» derived from the Kazakh language, means «Open Education». A total of 28 instructors participated in the s…
Online Learning and Analytics (2 works) · Certification (1 work) · Computer Science (1 work) · Educational Games and Gamification (1 work) · Educational Leadership and Innovation (1 work) · Engineering (1 work) · Engineering management (1 work) · Higher education (1 work) · Information and Communications Technology (1 work) · Knowledge management (1 work)