Zhandos Zulpykhar
Biographic Data
| ID | 10101490 |
|---|---|
| NAME | Zhandos Zulpykhar |
| GIVEN NAMES | Zhandos |
| FAMILY NAME | Zulpykhar |
| SIGNATURE | ZULPYKHAR Z |
| AFFILIATIONS | L. N. Gumilyov Eurasian National University |
| ORCID | 0000-0001-7086-3766 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 4 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Validation of a tool for assessing undergraduate university students’ perceptions and engagement in virtual reality-based digital literacy education
The integration of immersive virtual reality (VR) technologies into digital literacy education has become an important direction in contemporary educational research. However, despite the growing implementation of VR-based learning environments, there remains a lack of validated instruments for assessing learner engagement and perceptions of immersive digital literacy learning, particularly within the educational context of Kazakhstan. The presen…
Assessment using artificial intelligence in higher education
Scientific research on the assessment of educational outcomes using artificial intelligence technologies in higher education is still fragmented, especially in the context of Ibero-American countries and the transforming educational systems, which include Kazakhstan. Despite the active introduction of digital platforms, analytical tools, and automated assessment systems, comprehensive research revealing innovative approaches, methodological found…
Methodological foundations of virtual reality integration in primary computer science education
Immersive virtual reality (VR) is increasingly used in primary education, yet its methodological integration into computer science teaching remains insufficiently examined. Most existing studies emphasize technological features or learning outcomes, while less attention is paid to how VR-based lessons are structured, how teachers support learning, and what implementation challenges arise in primary school contexts. This brief research report pres…
Practical approaches to network technology education
The experimental study examines instructional strategies for teaching network technologies in secondary education, specifically within Kazakhstan's Nazarbayev Intellectual School (NIS) curriculum. Through pre-test and post-test assessments, the study explores the impact of hands-on, practical learning activities on students' comprehension and understanding of network education. Findings indicate that interactive learning methods significantly enh…
No prominent works on this page.
Practical approaches to network technology education
The experimental study examines instructional strategies for teaching network technologies in secondary education, specifically within Kazakhstan's Nazarbayev Intellectual School (NIS) curriculum. Through pre-test and post-test assessments, the study explores the impact of hands-on, practical learning activities on students' comprehension and understanding of network education. Findings indicate that interactive learning methods significantly enh…
Validation of a tool for assessing undergraduate university students’ perceptions and engagement in virtual reality-based digital literacy education
The integration of immersive virtual reality (VR) technologies into digital literacy education has become an important direction in contemporary educational research. However, despite the growing implementation of VR-based learning environments, there remains a lack of validated instruments for assessing learner engagement and perceptions of immersive digital literacy learning, particularly within the educational context of Kazakhstan. The presen…
Assessment using artificial intelligence in higher education
Scientific research on the assessment of educational outcomes using artificial intelligence technologies in higher education is still fragmented, especially in the context of Ibero-American countries and the transforming educational systems, which include Kazakhstan. Despite the active introduction of digital platforms, analytical tools, and automated assessment systems, comprehensive research revealing innovative approaches, methodological found…
Methodological foundations of virtual reality integration in primary computer science education
Immersive virtual reality (VR) is increasingly used in primary education, yet its methodological integration into computer science teaching remains insufficiently examined. Most existing studies emphasize technological features or learning outcomes, while less attention is paid to how VR-based lessons are structured, how teachers support learning, and what implementation challenges arise in primary school contexts. This brief research report pres…
Teaching and Learning Programming (2 works) · Virtual reality (2 works) · Virtual Reality Applications and Impacts (2 works) · Applications of artificial intelligence (1 work) · Artificial Intelligence in Education (1 work) · Augmented Reality Applications (1 work) · Computer Science (1 work) · Conceptual framework (1 work) · Confirmatory factor analysis (1 work) · Construct validity (1 work)