Evi Eviyanti
Biographic Data
| ID | 10152894 |
|---|---|
| NAME | Evi Eviyanti |
| GIVEN NAMES | Evi |
| FAMILY NAME | Eviyanti |
| SIGNATURE | EVIYANTI E |
| AFFILIATIONS | State University of Medan |
| VERIFIED | No |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 6 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 0 |
Development of Reading Materials with Coastal Culture Tapanuli Central for School Literation Movement in Basic School Pandan District
The purpose of this study was to determine: (1) The results of the design of reading materials with coastal culture for literacy sources, (2) The results of expert validation on the design of reading materials containing coastal culture for literacy sources, and ( 3) The results of testing of reading materials with coastal culture. for literacy sources in Class V Elementary School, Pandan, Tapanuli Tengah. This type of research is the type of res…
Model of Java Traditional Games in Forming Social Character of Early Age in TK Perwanis Medan
This study aims to describe how the implementation of traditional Javanese game models in shaping the social character of children in Perwanis Medan Kindergarten as well as describing what social characters are produced from traditional Javanese games (hide and seek, congklak, crank, and cublak-cublak suweng). This research is a type of qualitative descriptive study, with research subjects namely the school principal, teacher, school committee, a…
The Effect of Make a Match Learning Models and Cognitive Ability to Recognize the Concept of Number
This study aims to investigate: (1) the difference of ability to recognize the concept of numbers between children taught by Make a Match learning model based on creativity and children taught by Make a Match learning model; (2) the difference of ability to recognize the concept of numbers between children who have high cognitive abilities and low cognitive abilities, and (3) the interaction between Make a Match learning model with children's cog…
The Influence of Pakem Model Using Tangram Media on Learning Motivation and Spatial Mathematical Ability of Grade II Students of SD IT Khalisaturrahmi Binjai
This study aims to determine: (1) The spatial ability of students taught using the PAKEM model assisted by tangram media is higher than students taught using the expository model. (2) The learning motivation of students taught using the PAKEM model assisted by tangram media is higher than students taught using the expository model. (3) The interaction between the PAKEM learning model assisted by tangram media with the students 'initial mathematic…
The Development of Activity Literacy Teaching Material Based on Multimodal of Literacy for the grade 4th at SDS Amir Hamzah
This study aims to: (1) Describe the development of multimodal literacy-based literacy teaching materials at SDS Amir Hamzah. (2) Testing the feasibility of teaching materials for literacy activities based on multimodal literacy at SDS Amir Hamzah. (3) Testing the effectiveness of teaching materials for literacy activities based on multimodal literacy at SDS Amir Hamzah. This research is a development research using the ADDIE development model, n…
Big Book as an Effort to Increase Beginning Reading in SD Negeri Percobaan, Medan City
This research elaborates the material development of beginning reading for students Grade II SD Negeri Percobaan Medan through Big Book Media. The method of the research is Research and Development ( R & D) which consists of 10 steps of research, namely (1) potential and problems, (2) data collection, (3) product design, (4) design validation, (5) design revision, (6) product testing , (7) product revisions, (8) usage trials, (9) product revision…
No prominent works on this page.
Model of Java Traditional Games in Forming Social Character of Early Age in TK Perwanis Medan
This study aims to describe how the implementation of traditional Javanese game models in shaping the social character of children in Perwanis Medan Kindergarten as well as describing what social characters are produced from traditional Javanese games (hide and seek, congklak, crank, and cublak-cublak suweng). This research is a type of qualitative descriptive study, with research subjects namely the school principal, teacher, school committee, a…
The Effect of Make a Match Learning Models and Cognitive Ability to Recognize the Concept of Number
This study aims to investigate: (1) the difference of ability to recognize the concept of numbers between children taught by Make a Match learning model based on creativity and children taught by Make a Match learning model; (2) the difference of ability to recognize the concept of numbers between children who have high cognitive abilities and low cognitive abilities, and (3) the interaction between Make a Match learning model with children's cog…
The Influence of Pakem Model Using Tangram Media on Learning Motivation and Spatial Mathematical Ability of Grade II Students of SD IT Khalisaturrahmi Binjai
This study aims to determine: (1) The spatial ability of students taught using the PAKEM model assisted by tangram media is higher than students taught using the expository model. (2) The learning motivation of students taught using the PAKEM model assisted by tangram media is higher than students taught using the expository model. (3) The interaction between the PAKEM learning model assisted by tangram media with the students 'initial mathematic…
The Development of Activity Literacy Teaching Material Based on Multimodal of Literacy for the grade 4th at SDS Amir Hamzah
This study aims to: (1) Describe the development of multimodal literacy-based literacy teaching materials at SDS Amir Hamzah. (2) Testing the feasibility of teaching materials for literacy activities based on multimodal literacy at SDS Amir Hamzah. (3) Testing the effectiveness of teaching materials for literacy activities based on multimodal literacy at SDS Amir Hamzah. This research is a development research using the ADDIE development model, n…
Big Book as an Effort to Increase Beginning Reading in SD Negeri Percobaan, Medan City
This research elaborates the material development of beginning reading for students Grade II SD Negeri Percobaan Medan through Big Book Media. The method of the research is Research and Development ( R & D) which consists of 10 steps of research, namely (1) potential and problems, (2) data collection, (3) product design, (4) design validation, (5) design revision, (6) product testing , (7) product revisions, (8) usage trials, (9) product revision…
Development of Reading Materials with Coastal Culture Tapanuli Central for School Literation Movement in Basic School Pandan District
The purpose of this study was to determine: (1) The results of the design of reading materials with coastal culture for literacy sources, (2) The results of expert validation on the design of reading materials containing coastal culture for literacy sources, and ( 3) The results of testing of reading materials with coastal culture. for literacy sources in Class V Elementary School, Pandan, Tapanuli Tengah. This type of research is the type of res…
Psychology (6 works) · Mathematics education (5 works) · Computer Science (3 works) · Educational Methods and Media Use (3 works) · Online Learning Methods and Innovations (3 works) · Artificial Intelligence (2 works) · Educational Methods and Outcomes (2 works) · Literacy (2 works) · Mathematics Education and Pedagogy (2 works) · Pedagogy (2 works)