Tanja Pavleska
Biographic Data
| ID | 10158767 |
|---|---|
| NAME | Tanja Pavleska |
| GIVEN NAMES | Tanja |
| FAMILY NAME | Pavleska |
| SIGNATURE | PAVLESKA T |
| AFFILIATIONS | Jožef Stefan Institute |
| ORCID | 0009-0007-3967-2911 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2026 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Too old, too foreign, too replaceable? How AI shapes livelihood security of ageing immigrants
Background Artificial intelligence is rapidly disrupting high-level cognitive and analytical labour. Yet, while emerging macroeconomic analyses increasingly map AI exposure across broad demographic boundaries, there is a scarcity of qualitative research exploring how these shifts are experienced by highly skilled older immigrant professionals navigating the workforce at the compounding intersection of age, migration status, and professional isola…
Improving digital skills for older adults
The digital divide remains a persistent challenge for older adults, who often face structural, cognitive, and motivational barriers to effective participation in digital environments. This study presents and empirically evaluates a blended game-based assessment (GBA) and game-based learning (GBL) approach designed to support digital competences development in later life. Two complementary analogue-hybrid games, INFINITY and DiGiUP, were developed…
No prominent works on this page.
Too old, too foreign, too replaceable? How AI shapes livelihood security of ageing immigrants
Background Artificial intelligence is rapidly disrupting high-level cognitive and analytical labour. Yet, while emerging macroeconomic analyses increasingly map AI exposure across broad demographic boundaries, there is a scarcity of qualitative research exploring how these shifts are experienced by highly skilled older immigrant professionals navigating the workforce at the compounding intersection of age, migration status, and professional isola…
Improving digital skills for older adults
The digital divide remains a persistent challenge for older adults, who often face structural, cognitive, and motivational barriers to effective participation in digital environments. This study presents and empirically evaluates a blended game-based assessment (GBA) and game-based learning (GBL) approach designed to support digital competences development in later life. Two complementary analogue-hybrid games, INFINITY and DiGiUP, were developed…
Qualitative property (2 works) · Technology Use by Older Adults (2 works) · Aging and Gerontology Research (1 work) · Blended Learning (1 work) · Data collection (1 work) · Digital Economy and Work Transformation (1 work) · Digital Learning (1 work) · Educational Games and Gamification (1 work) · Empirical research (1 work) · Expatriate (1 work)