Lin Chih-Chung
Biographic Data
| ID | 10207388 |
|---|---|
| NAME | Lin Chih-Chung |
| GIVEN NAMES | Lin |
| FAMILY NAME | Chih-Chung |
| SIGNATURE | CHIH-CHUNG L |
| AFFILIATIONS | National Chiayi University |
| ORCID | 0000-0002-8862-0823 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 4 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Comparing fluency-oriented conversational modeling and form-oriented pedagogical scaffolding in VR-supported L2 speaking instruction
Recent advances in virtual reality and artificial intelligence have created new possibilities for English speaking instruction. However, the pedagogical value of AI-mediated innovation depends not only on emerging technologies, but also on how learner interaction, feedback, and support are configured. This quasi-experimental study examined two AI-mediated instructional orientations in virtual reality-supported workplace English speaking: a fluenc…
Mobile-assisted student-generated questions on low-achieving university students’ English grammar learning performance, learning motivation, and attitude
Mastering English grammar is particularly difficult for low-achieving EFL learners, a challenge often exacerbated when traditional instruction lacks sufficient cognitive engagement. Student-generated questioning (SGQ) fosters metacognitive awareness, but its integration with mobile learning (MASGQ) for grammar acquisition remains underexplored. This quasi-experimental study employed a pre- and post-test control group design to examine the effects…
Impact of scaffold structures on student-generated questions in English grammar learning
Language learners' output plays a crucial role in Second Language Acquisition, fostering hypothesis testing and metalinguistic awareness. However, novice learners, particularly in English as a Foreign Language (EFL) context, often face challenges in producing assessable language production. While student-generated questions (SGQ) offer a promising pedagogy, research on the comparative effects of different scaffolding types for SGQ in English gram…
Enhancing English Reading Comprehension, Learning Motivation and Attitude Through AI ‐Supported Pre‐Reading Scaffolding
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Impact of scaffold structures on student-generated questions in English grammar learning
Language learners' output plays a crucial role in Second Language Acquisition, fostering hypothesis testing and metalinguistic awareness. However, novice learners, particularly in English as a Foreign Language (EFL) context, often face challenges in producing assessable language production. While student-generated questions (SGQ) offer a promising pedagogy, research on the comparative effects of different scaffolding types for SGQ in English gram…
Enhancing English Reading Comprehension, Learning Motivation and Attitude Through AI ‐Supported Pre‐Reading Scaffolding
Comparing fluency-oriented conversational modeling and form-oriented pedagogical scaffolding in VR-supported L2 speaking instruction
Recent advances in virtual reality and artificial intelligence have created new possibilities for English speaking instruction. However, the pedagogical value of AI-mediated innovation depends not only on emerging technologies, but also on how learner interaction, feedback, and support are configured. This quasi-experimental study examined two AI-mediated instructional orientations in virtual reality-supported workplace English speaking: a fluenc…
Mobile-assisted student-generated questions on low-achieving university students’ English grammar learning performance, learning motivation, and attitude
Mastering English grammar is particularly difficult for low-achieving EFL learners, a challenge often exacerbated when traditional instruction lacks sufficient cognitive engagement. Student-generated questioning (SGQ) fosters metacognitive awareness, but its integration with mobile learning (MASGQ) for grammar acquisition remains underexplored. This quasi-experimental study employed a pre- and post-test control group design to examine the effects…
EFL/ESL Teaching and Learning (3 works) · Language acquisition (3 works) · Scaffold (3 works) · Educational Games and Gamification (2 works) · Grammar (2 works) · Teaching method (2 works) · Action research (1 work) · AI in Service Interactions (1 work) · Analysis of covariance (1 work) · Artificial Intelligence in Healthcare and Education (1 work)