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César San Nicolás-Romera

Biographic Data

ID10216100
NAMECésar San Nicolás-Romera
GIVEN NAMESCésar San
FAMILY NAMENicolás-Romera
SIGNATURESAN NICOLÁS-ROMERA C
AFFILIATIONSUniversidad de Murcia
VERIFIEDNo
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Identidad, Femineidad y Empoderamiento. Una propuesta de análisis publicitario para la campaña “Con Mucho Acento” de Cervezas Cruzcampo (España)

    Open Access•Antonio Raúl Fernández Rincón, César San Nicolás Romera et al.•ARTICLE•Zer - Revista de Estudios de…•2023

    El objeto de esta investigación es analizar la imbricación de los discursos sociales con el fenómeno publicitario y con el resto de los fenómenos de naturaleza axiológica, simbólica e ideológica que aparecen adheridos a él. En el caso que nos ocupa, la discusión sobre identidad, feminidad y empoderamiento sirve de base para presentar un método de análisis que aplicamos, en esta ocasión, a la campaña publicitaria “Con mucho acento” de Cervezas Cru…

  • Near-Death Experience in Video Games or How Looking Death in the Eyes Can Be a Sales Concept

    Open Access•Josefa Ros Velasco, César San Nicolás Romera et al.•ARTICLE•Escritura e Imagen•2022

    Death is common in video games and one of the key elements to achieve bestseller status. From an anthropological perspective, near-death experience in video games enables the player to encounter familiarity with this uncharted phenomenon through interaction–which is necessary to understand and include it naturally in life from a metaphysical point of view–given the recreationalcommunicative nature of video games and their capacity for creating cu…

  • La representación publicitaria en el contexto simbólico-tecnológico de la era del acceso

    Open Access•César San Nicolás Romera, César San Nicolás-Romera•ARTICLE•Comunicação & Informação•2013

    The aim of this article is to develop crucial points in order to analyze and describe the evolution of social and life styles as they expressed in the frame of new technologies. In such context, new technologies operate as a structural base for social representation within the professional and symbolic activity of media, and thus it shows to be a key element in order to understand the role of information, persuasion and entertainment discourses i…

No prominent works on this page.

  • La representación publicitaria en el contexto simbólico-tecnológico de la era del acceso

    Open Access•César San Nicolás Romera, César San Nicolás-Romera•ARTICLE•Comunicação & Informação•2013

    The aim of this article is to develop crucial points in order to analyze and describe the evolution of social and life styles as they expressed in the frame of new technologies. In such context, new technologies operate as a structural base for social representation within the professional and symbolic activity of media, and thus it shows to be a key element in order to understand the role of information, persuasion and entertainment discourses i…

  • Near-Death Experience in Video Games or How Looking Death in the Eyes Can Be a Sales Concept

    Open Access•Josefa Ros Velasco, César San Nicolás Romera et al.•ARTICLE•Escritura e Imagen•2022

    Death is common in video games and one of the key elements to achieve bestseller status. From an anthropological perspective, near-death experience in video games enables the player to encounter familiarity with this uncharted phenomenon through interaction–which is necessary to understand and include it naturally in life from a metaphysical point of view–given the recreationalcommunicative nature of video games and their capacity for creating cu…

  • Identidad, Femineidad y Empoderamiento. Una propuesta de análisis publicitario para la campaña “Con Mucho Acento” de Cervezas Cruzcampo (España)

    Open Access•Antonio Raúl Fernández Rincón, César San Nicolás Romera et al.•ARTICLE•Zer - Revista de Estudios de…•2023

    El objeto de esta investigación es analizar la imbricación de los discursos sociales con el fenómeno publicitario y con el resto de los fenómenos de naturaleza axiológica, simbólica e ideológica que aparecen adheridos a él. En el caso que nos ocupa, la discusión sobre identidad, feminidad y empoderamiento sirve de base para presentar un método de análisis que aplicamos, en esta ocasión, a la campaña publicitaria “Con mucho acento” de Cervezas Cru…

Art (3 works) · Computer Science (2 works) · Humanities (2 works) · Philosophy (2 works) · Political science (2 works) · Sociology (2 works) · Advertising and Communication Studies (1 work) · Aesthetics (1 work) · Business (1 work) · Communication and COVID-19 Impact (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae