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Teodora Mihailova

Biographic Data

ID109573
NAMETeodora Mihailova
GIVEN NAMESTeodora
FAMILY NAMEMihailova
SIGNATUREMIHAILOVA T
AFFILIATIONSUniversity of Kansas
ORCID0000-0001-6074-9732
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS9
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2023
H-INDEX1
  • Interpersonal Media and Face-to-Face Communication

    Open Access•Jeffrey A Hall, Jess Dominguez et al.•ARTICLE•Journal of Happiness Studies•2023

  • Typicality and volition as fundamental features of everyday relational communication

    Open Access•Jeffrey A Hall, Teodora Mihailova et al.•ARTICLE•Personal Relationships•2021

    Drawing from communicate bond belong theory, two dimensions of routine social interactions (i.e., volition, typicality) are examined in the context of everyday talk to advance theory on relationship maintenance. Adults' ( N = 127) social interactions ( n = 2537) were collected using experience sampling. Testing preregistered hypotheses, multilevel modeling results suggest that in more typical interactions individuals reported more connection and …

  • Navigating ambiguous negativity

    Open Access•Teodora Mihailova•ARTICLE•New Media & Society•2020•Cited by: 9•References: 6

    On Twitch.tv, the gaming-oriented live streaming platform, users interact by sharing and viewing gameplay and participating in live chats. Negativity in online gaming is often explored on a large scale using broad categories. This study offers a nuanced look at Twitch.tv communities dedicated to the Dark Souls game series to examine the descriptive and injunctive community norms surrounding both aggressive negativity and ambiguous negativity, whi…

  • Navigating ambiguous negativity

    Open Access•Teodora Mihailova•ARTICLE•New Media & Society•2020•Cited by: 9•References: 6

    On Twitch.tv, the gaming-oriented live streaming platform, users interact by sharing and viewing gameplay and participating in live chats. Negativity in online gaming is often explored on a large scale using broad categories. This study offers a nuanced look at Twitch.tv communities dedicated to the Dark Souls game series to examine the descriptive and injunctive community norms surrounding both aggressive negativity and ambiguous negativity, whi…

  • Navigating ambiguous negativity

    Open Access•Teodora Mihailova•ARTICLE•New Media & Society•2020•Cited by: 9•References: 6

    On Twitch.tv, the gaming-oriented live streaming platform, users interact by sharing and viewing gameplay and participating in live chats. Negativity in online gaming is often explored on a large scale using broad categories. This study offers a nuanced look at Twitch.tv communities dedicated to the Dark Souls game series to examine the descriptive and injunctive community norms surrounding both aggressive negativity and ambiguous negativity, whi…

  • Typicality and volition as fundamental features of everyday relational communication

    Open Access•Jeffrey A Hall, Teodora Mihailova et al.•ARTICLE•Personal Relationships•2021

    Drawing from communicate bond belong theory, two dimensions of routine social interactions (i.e., volition, typicality) are examined in the context of everyday talk to advance theory on relationship maintenance. Adults' ( N = 127) social interactions ( n = 2537) were collected using experience sampling. Testing preregistered hypotheses, multilevel modeling results suggest that in more typical interactions individuals reported more connection and …

  • Interpersonal Media and Face-to-Face Communication

    Open Access•Jeffrey A Hall, Jess Dominguez et al.•ARTICLE•Journal of Happiness Studies•2023

Psychology (3 works) · Attachment and Relationship Dynamics (2 works) · Cognitive psychology (2 works) · Media Influence and Health (2 works) · Social Psychology (2 works) · Behavioral Health and Interventions (1 work) · Bullying, Victimization, and Aggression (1 work) · Computer Science (1 work) · Death Anxiety and Social Exclusion (1 work) · Experience sampling method (1 work)

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